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*****************************************************************************\r\nCopyright (c) Microsoft Corporation.\r\n\r\nPermission to use, copy, modify, and/or distribute this software for any\r\npurpose with or without fee is hereby granted.\r\n\r\nTHE SOFTWARE IS PROVIDED \"AS IS\" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH\r\nREGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY\r\nAND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,\r\nINDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM\r\nLOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR\r\nOTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR\r\nPERFORMANCE OF THIS SOFTWARE.\r\n***************************************************************************** */\r\n/* global Reflect, Promise */\r\n\r\nvar extendStatics = function(d, b) {\r\n extendStatics = Object.setPrototypeOf ||\r\n ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||\r\n function (d, b) { for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p]; };\r\n return extendStatics(d, b);\r\n};\r\n\r\nexport function __extends(d, b) {\r\n extendStatics(d, b);\r\n function __() { this.constructor = d; }\r\n d.prototype = b === null ? 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Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }\r\n function fulfill(value) { resume(\"next\", value); }\r\n function reject(value) { resume(\"throw\", value); }\r\n function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }\r\n}\r\n\r\nexport function __asyncDelegator(o) {\r\n var i, p;\r\n return i = {}, verb(\"next\"), verb(\"throw\", function (e) { throw e; }), verb(\"return\"), i[Symbol.iterator] = function () { return this; }, i;\r\n function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === \"return\" } : f ? f(v) : v; } : f; }\r\n}\r\n\r\nexport function __asyncValues(o) {\r\n if (!Symbol.asyncIterator) throw new TypeError(\"Symbol.asyncIterator is not defined.\");\r\n var m = o[Symbol.asyncIterator], i;\r\n return m ? m.call(o) : (o = typeof __values === \"function\" ? __values(o) : o[Symbol.iterator](), i = {}, verb(\"next\"), verb(\"throw\"), verb(\"return\"), i[Symbol.asyncIterator] = function () { return this; }, i);\r\n function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }\r\n function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }\r\n}\r\n\r\nexport function __makeTemplateObject(cooked, raw) {\r\n if (Object.defineProperty) { Object.defineProperty(cooked, \"raw\", { value: raw }); } else { cooked.raw = raw; }\r\n return cooked;\r\n};\r\n\r\nexport function __importStar(mod) {\r\n if (mod && mod.__esModule) return mod;\r\n var result = {};\r\n if (mod != null) for (var k in mod) if (Object.hasOwnProperty.call(mod, k)) result[k] = mod[k];\r\n result.default = mod;\r\n return result;\r\n}\r\n\r\nexport function __importDefault(mod) {\r\n return (mod && mod.__esModule) ? mod : { default: mod };\r\n}\r\n\r\nexport function __classPrivateFieldGet(receiver, privateMap) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to get private field on non-instance\");\r\n }\r\n return privateMap.get(receiver);\r\n}\r\n\r\nexport function __classPrivateFieldSet(receiver, privateMap, value) {\r\n if (!privateMap.has(receiver)) {\r\n throw new TypeError(\"attempted to set private field on non-instance\");\r\n }\r\n privateMap.set(receiver, value);\r\n return value;\r\n}\r\n","/**\n * @license\n * Copyright 2017 Google LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\nexport type LogLevelString =\n | 'debug'\n | 'verbose'\n | 'info'\n | 'warn'\n | 'error'\n | 'silent';\n\nexport interface LogOptions {\n level: LogLevelString;\n}\n\nexport type LogCallback = (callbackParams: LogCallbackParams) => void;\n\nexport interface LogCallbackParams {\n level: LogLevelString;\n message: string;\n args: unknown[];\n type: string;\n}\n\n/**\n * A container for all of the Logger instances\n */\nexport const instances: Logger[] = [];\n\n/**\n * The JS SDK supports 5 log levels and also allows a user the ability to\n * silence the logs altogether.\n *\n * The order is a follows:\n * DEBUG < VERBOSE < INFO < WARN < ERROR\n *\n * All of the log types above the current log level will be captured (i.e. if\n * you set the log level to `INFO`, errors will still be logged, but `DEBUG` and\n * `VERBOSE` logs will not)\n */\nexport enum LogLevel {\n DEBUG,\n VERBOSE,\n INFO,\n WARN,\n ERROR,\n SILENT\n}\n\nconst levelStringToEnum: { [key in LogLevelString]: LogLevel } = {\n 'debug': LogLevel.DEBUG,\n 'verbose': LogLevel.VERBOSE,\n 'info': LogLevel.INFO,\n 'warn': LogLevel.WARN,\n 'error': LogLevel.ERROR,\n 'silent': LogLevel.SILENT\n};\n\n/**\n * The default log level\n */\nconst defaultLogLevel: LogLevel = LogLevel.INFO;\n\n/**\n * We allow users the ability to pass their own log handler. We will pass the\n * type of log, the current log level, and any other arguments passed (i.e. the\n * messages that the user wants to log) to this function.\n */\nexport type LogHandler = (\n loggerInstance: Logger,\n logType: LogLevel,\n ...args: unknown[]\n) => void;\n\n/**\n * By default, `console.debug` is not displayed in the developer console (in\n * chrome). To avoid forcing users to have to opt-in to these logs twice\n * (i.e. once for firebase, and once in the console), we are sending `DEBUG`\n * logs to the `console.log` function.\n */\nconst ConsoleMethod = {\n [LogLevel.DEBUG]: 'log',\n [LogLevel.VERBOSE]: 'log',\n [LogLevel.INFO]: 'info',\n [LogLevel.WARN]: 'warn',\n [LogLevel.ERROR]: 'error'\n};\n\n/**\n * The default log handler will forward DEBUG, VERBOSE, INFO, WARN, and ERROR\n * messages on to their corresponding console counterparts (if the log method\n * is supported by the current log level)\n */\nconst defaultLogHandler: LogHandler = (instance, logType, ...args): void => {\n if (logType < instance.logLevel) {\n return;\n }\n const now = new Date().toISOString();\n const method = ConsoleMethod[logType as keyof typeof ConsoleMethod];\n if (method) {\n console[method as 'log' | 'info' | 'warn' | 'error'](\n `[${now}] ${instance.name}:`,\n ...args\n );\n } else {\n throw new Error(\n `Attempted to log a message with an invalid logType (value: ${logType})`\n );\n }\n};\n\nexport class Logger {\n /**\n * Gives you an instance of a Logger to capture messages according to\n * Firebase's logging scheme.\n *\n * @param name The name that the logs will be associated with\n */\n constructor(public name: string) {\n /**\n * Capture the current instance for later use\n */\n instances.push(this);\n }\n\n /**\n * The log level of the given Logger instance.\n */\n private _logLevel = defaultLogLevel;\n\n get logLevel(): LogLevel {\n return this._logLevel;\n }\n\n set logLevel(val: LogLevel) {\n if (!(val in LogLevel)) {\n throw new TypeError(`Invalid value \"${val}\" assigned to \\`logLevel\\``);\n }\n this._logLevel = val;\n }\n\n // Workaround for setter/getter having to be the same type.\n setLogLevel(val: LogLevel | LogLevelString): void {\n this._logLevel = typeof val === 'string' ? levelStringToEnum[val] : val;\n }\n\n /**\n * The main (internal) log handler for the Logger instance.\n * Can be set to a new function in internal package code but not by user.\n */\n private _logHandler: LogHandler = defaultLogHandler;\n get logHandler(): LogHandler {\n return this._logHandler;\n }\n set logHandler(val: LogHandler) {\n if (typeof val !== 'function') {\n throw new TypeError('Value assigned to `logHandler` must be a function');\n }\n this._logHandler = val;\n }\n\n /**\n * The optional, additional, user-defined log handler for the Logger instance.\n */\n private _userLogHandler: LogHandler | null = null;\n get userLogHandler(): LogHandler | null {\n return this._userLogHandler;\n }\n set userLogHandler(val: LogHandler | null) {\n this._userLogHandler = val;\n }\n\n /**\n * The functions below are all based on the `console` interface\n */\n\n debug(...args: unknown[]): void {\n this._userLogHandler && this._userLogHandler(this, LogLevel.DEBUG, ...args);\n this._logHandler(this, LogLevel.DEBUG, ...args);\n }\n log(...args: unknown[]): void {\n this._userLogHandler &&\n this._userLogHandler(this, LogLevel.VERBOSE, ...args);\n this._logHandler(this, LogLevel.VERBOSE, ...args);\n }\n info(...args: unknown[]): void {\n this._userLogHandler && this._userLogHandler(this, LogLevel.INFO, ...args);\n this._logHandler(this, LogLevel.INFO, ...args);\n }\n warn(...args: unknown[]): void {\n this._userLogHandler && this._userLogHandler(this, LogLevel.WARN, ...args);\n this._logHandler(this, LogLevel.WARN, ...args);\n }\n error(...args: unknown[]): void {\n this._userLogHandler && this._userLogHandler(this, LogLevel.ERROR, ...args);\n this._logHandler(this, LogLevel.ERROR, ...args);\n }\n}\n\nexport function setLogLevel(level: LogLevelString | LogLevel): void {\n instances.forEach(inst => {\n inst.setLogLevel(level);\n });\n}\n\nexport function setUserLogHandler(\n logCallback: LogCallback | null,\n options?: LogOptions\n): void {\n for (const instance of instances) {\n let customLogLevel: LogLevel | null = null;\n if (options && options.level) {\n customLogLevel = levelStringToEnum[options.level];\n }\n if (logCallback === null) {\n instance.userLogHandler = null;\n } else {\n instance.userLogHandler = (\n instance: Logger,\n level: LogLevel,\n ...args: unknown[]\n ) => {\n const message = args\n .map(arg => {\n if (arg == null) {\n return null;\n } else if (typeof arg === 'string') {\n return arg;\n } else if (typeof arg === 'number' || typeof arg === 'boolean') {\n return arg.toString();\n } else if (arg instanceof Error) {\n return arg.message;\n } else {\n try {\n return JSON.stringify(arg);\n } catch (ignored) {\n return null;\n }\n }\n })\n .filter(arg => arg)\n .join(' ');\n if (level >= (customLogLevel ?? instance.logLevel)) {\n logCallback({\n level: LogLevel[level].toLowerCase() as LogLevelString,\n message,\n args,\n type: instance.name\n });\n }\n };\n }\n }\n}\n","/**\n * @license\n * Copyright 2017 Google LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n\nimport { CONSTANTS } from './constants';\n\n/**\n * Returns navigator.userAgent string or '' if it's not defined.\n * @return user agent string\n */\nexport function getUA(): string {\n if (\n typeof navigator !== 'undefined' &&\n typeof navigator['userAgent'] === 'string'\n ) {\n return navigator['userAgent'];\n } else {\n return '';\n }\n}\n\n/**\n * Detect Cordova / PhoneGap / Ionic frameworks on a mobile device.\n *\n * Deliberately does not rely on checking `file://` URLs (as this fails PhoneGap\n * in the Ripple emulator) nor Cordova `onDeviceReady`, which would normally\n * wait for a callback.\n */\nexport function isMobileCordova(): boolean {\n return (\n typeof window !== 'undefined' &&\n // @ts-ignore Setting up an broadly applicable index signature for Window\n // just to deal with this case would probably be a bad idea.\n !!(window['cordova'] || window['phonegap'] || window['PhoneGap']) &&\n /ios|iphone|ipod|ipad|android|blackberry|iemobile/i.test(getUA())\n );\n}\n\n/**\n * Detect Node.js.\n *\n * @return true if Node.js environment is detected.\n */\n// Node detection logic from: https://github.com/iliakan/detect-node/\nexport function isNode(): boolean {\n try {\n return (\n Object.prototype.toString.call(global.process) === '[object process]'\n );\n } catch (e) {\n return false;\n }\n}\n\n/**\n * Detect Browser Environment\n */\nexport function isBrowser(): boolean {\n return typeof self === 'object' && self.self === self;\n}\n\n/**\n * Detect browser extensions (Chrome and Firefox at least).\n */\ninterface BrowserRuntime {\n id?: unknown;\n}\ndeclare const chrome: { runtime?: BrowserRuntime };\ndeclare const browser: { runtime?: BrowserRuntime };\nexport function isBrowserExtension(): boolean {\n const runtime =\n typeof chrome === 'object'\n ? chrome.runtime\n : typeof browser === 'object'\n ? browser.runtime\n : undefined;\n return typeof runtime === 'object' && runtime.id !== undefined;\n}\n\n/**\n * Detect React Native.\n *\n * @return true if ReactNative environment is detected.\n */\nexport function isReactNative(): boolean {\n return (\n typeof navigator === 'object' && navigator['product'] === 'ReactNative'\n );\n}\n\n/** Detects Electron apps. */\nexport function isElectron(): boolean {\n return getUA().indexOf('Electron/') >= 0;\n}\n\n/** Detects Internet Explorer. */\nexport function isIE(): boolean {\n const ua = getUA();\n return ua.indexOf('MSIE ') >= 0 || ua.indexOf('Trident/') >= 0;\n}\n\n/** Detects Universal Windows Platform apps. */\nexport function isUWP(): boolean {\n return getUA().indexOf('MSAppHost/') >= 0;\n}\n\n/**\n * Detect whether the current SDK build is the Node version.\n *\n * @return true if it's the Node SDK build.\n */\nexport function isNodeSdk(): boolean {\n return CONSTANTS.NODE_CLIENT === true || CONSTANTS.NODE_ADMIN === true;\n}\n\n/** Returns true if we are running in Safari. */\nexport function isSafari(): boolean {\n return (\n !isNode() &&\n navigator.userAgent.includes('Safari') &&\n !navigator.userAgent.includes('Chrome')\n );\n}\n","/**\n * @license\n * Copyright 2017 Google LLC\n *\n * Licensed under the Apache License, Version 2.0 (the \"License\");\n * you may not use this file except in compliance with the License.\n * You may obtain a copy of the License at\n *\n * http://www.apache.org/licenses/LICENSE-2.0\n *\n * Unless required by applicable law or agreed to in writing, software\n * distributed under the License is distributed on an \"AS IS\" BASIS,\n * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.\n * See the License for the specific language governing permissions and\n * limitations under the License.\n */\n/**\n * @fileoverview Standardized Firebase Error.\n *\n * Usage:\n *\n * // Typescript string literals for type-safe codes\n * type Err =\n * 'unknown' |\n * 'object-not-found'\n * ;\n *\n * // Closure enum for type-safe error codes\n * // at-enum {string}\n * var Err = {\n * UNKNOWN: 'unknown',\n * OBJECT_NOT_FOUND: 'object-not-found',\n * }\n *\n * let errors: Map = {\n * 'generic-error': \"Unknown error\",\n * 'file-not-found': \"Could not find file: {$file}\",\n * };\n *\n * // Type-safe function - must pass a valid error code as param.\n * let error = new ErrorFactory('service', 'Service', errors);\n *\n * ...\n * throw error.create(Err.GENERIC);\n * ...\n * throw error.create(Err.FILE_NOT_FOUND, {'file': fileName});\n * ...\n * // Service: Could not file file: foo.txt (service/file-not-found).\n *\n * catch (e) {\n * assert(e.message === \"Could not find file: foo.txt.\");\n * if (e.code === 'service/file-not-found') {\n * console.log(\"Could not read file: \" + e['file']);\n * }\n * }\n */\n\nexport type ErrorMap = {\n readonly [K in ErrorCode]: string;\n};\n\nconst ERROR_NAME = 'FirebaseError';\n\nexport interface StringLike {\n toString(): string;\n}\n\nexport interface ErrorData {\n [key: string]: unknown;\n}\n\nexport interface FirebaseError extends Error, ErrorData {\n // Unique code for error - format is service/error-code-string.\n readonly code: string;\n\n // Developer-friendly error message.\n readonly message: string;\n\n // Always 'FirebaseError'.\n readonly name: typeof ERROR_NAME;\n\n // Where available - stack backtrace in a string.\n readonly stack?: string;\n}\n\n// Based on code from:\n// https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Error#Custom_Error_Types\nexport class FirebaseError extends Error {\n readonly name = ERROR_NAME;\n\n constructor(readonly code: string, message: string) {\n super(message);\n\n // Fix For ES5\n // https://github.com/Microsoft/TypeScript-wiki/blob/master/Breaking-Changes.md#extending-built-ins-like-error-array-and-map-may-no-longer-work\n Object.setPrototypeOf(this, FirebaseError.prototype);\n\n // Maintains proper stack trace for where our error was thrown.\n // Only available on V8.\n if (Error.captureStackTrace) {\n Error.captureStackTrace(this, ErrorFactory.prototype.create);\n }\n }\n}\n\nexport class ErrorFactory<\n ErrorCode extends string,\n ErrorParams extends { readonly [K in ErrorCode]?: ErrorData } = {}\n> {\n constructor(\n private readonly service: string,\n private readonly serviceName: string,\n private readonly errors: ErrorMap\n ) {}\n\n create(\n code: K,\n ...data: K extends keyof ErrorParams ? [ErrorParams[K]] : []\n ): FirebaseError {\n const customData = (data[0] as ErrorData) || {};\n const fullCode = `${this.service}/${code}`;\n const template = this.errors[code];\n\n const message = template ? replaceTemplate(template, customData) : 'Error';\n // Service Name: Error message (service/code).\n const fullMessage = `${this.serviceName}: ${message} (${fullCode}).`;\n\n const error = new FirebaseError(fullCode, fullMessage);\n\n // Keys with an underscore at the end of their name are not included in\n // error.data for some reason.\n // TODO: Replace with Object.entries when lib is updated to es2017.\n for (const key of Object.keys(customData)) {\n if (key.slice(-1) !== '_') {\n if (key in error) {\n console.warn(\n `Overwriting FirebaseError base field \"${key}\" can cause unexpected behavior.`\n );\n }\n error[key] = customData[key];\n }\n }\n\n return error;\n }\n}\n\nfunction replaceTemplate(template: string, data: ErrorData): string {\n return template.replace(PATTERN, (_, key) => {\n const value = data[key];\n return value != null ? String(value) : `<${key}?>`;\n });\n}\n\nconst PATTERN = /\\{\\$([^}]+)}/g;\n","/**\n * @license\n * Copyright The Closure Library Authors.\n * SPDX-License-Identifier: Apache-2.0\n */\n\n/**\n * @fileoverview Bootstrap for the Google JS Library (Closure).\n *\n * In uncompiled mode base.js will attempt to load Closure's deps file, unless\n * the global CLOSURE_NO_DEPS is set to true. This allows projects\n * to include their own deps file(s) from different locations.\n *\n * Avoid including base.js more than once. This is strictly discouraged and not\n * supported. goog.require(...) won't work properly in that case.\n *\n * @provideGoog\n */\n\n\n/**\n * @define {boolean} Overridden to true by the compiler.\n */\nvar COMPILED = false;\n\n\n/**\n * Base namespace for the Closure library. Checks to see goog is already\n * defined in the current scope before assigning to prevent clobbering if\n * base.js is loaded more than once.\n *\n * @const\n */\nvar goog = goog || {};\n\n/**\n * Reference to the global object.\n * https://www.ecma-international.org/ecma-262/9.0/index.html#sec-global-object\n *\n * More info on this implementation here:\n * https://docs.google.com/document/d/1NAeW4Wk7I7FV0Y2tcUFvQdGMc89k2vdgSXInw8_nvCI/edit\n *\n * @const\n * @suppress {undefinedVars} self won't be referenced unless `this` is falsy.\n * @type {!Global}\n */\ngoog.global =\n // Check `this` first for backwards compatibility.\n // Valid unless running as an ES module or in a function wrapper called\n // without setting `this` properly.\n // Note that base.js can't usefully be imported as an ES module, but it may\n // be compiled into bundles that are loadable as ES modules.\n this ||\n // https://developer.mozilla.org/en-US/docs/Web/API/Window/self\n // For in-page browser environments and workers.\n self;\n\n\n/**\n * A hook for overriding the define values in uncompiled mode.\n *\n * In uncompiled mode, `CLOSURE_UNCOMPILED_DEFINES` may be defined before\n * loading base.js. If a key is defined in `CLOSURE_UNCOMPILED_DEFINES`,\n * `goog.define` will use the value instead of the default value. This\n * allows flags to be overwritten without compilation (this is normally\n * accomplished with the compiler's \"define\" flag).\n *\n * Example:\n *
\n *   var CLOSURE_UNCOMPILED_DEFINES = {'goog.DEBUG': false};\n * 
\n *\n * @type {Object|undefined}\n */\ngoog.global.CLOSURE_UNCOMPILED_DEFINES;\n\n\n/**\n * A hook for overriding the define values in uncompiled or compiled mode,\n * like CLOSURE_UNCOMPILED_DEFINES but effective in compiled code. In\n * uncompiled code CLOSURE_UNCOMPILED_DEFINES takes precedence.\n *\n * Also unlike CLOSURE_UNCOMPILED_DEFINES the values must be number, boolean or\n * string literals or the compiler will emit an error.\n *\n * While any @define value may be set, only those set with goog.define will be\n * effective for uncompiled code.\n *\n * Example:\n *
\n *   var CLOSURE_DEFINES = {'goog.DEBUG': false} ;\n * 
\n *\n * @type {Object|undefined}\n */\ngoog.global.CLOSURE_DEFINES;\n\n\n/**\n * Builds an object structure for the provided namespace path, ensuring that\n * names that already exist are not overwritten. For example:\n * \"a.b.c\" -> a = {};a.b={};a.b.c={};\n * Used by goog.provide and goog.exportSymbol.\n * @param {string} name name of the object that this file defines.\n * @param {*=} opt_object the object to expose at the end of the path.\n * @param {Object=} opt_objectToExportTo The object to add the path to; default\n * is `goog.global`.\n * @private\n */\ngoog.exportPath_ = function(name, opt_object, opt_objectToExportTo) {\n var parts = name.split('.');\n var cur = opt_objectToExportTo || goog.global;\n\n // Internet Explorer exhibits strange behavior when throwing errors from\n // methods externed in this manner. See the testExportSymbolExceptions in\n // base_test.html for an example.\n if (!(parts[0] in cur) && typeof cur.execScript != 'undefined') {\n cur.execScript('var ' + parts[0]);\n }\n\n for (var part; parts.length && (part = parts.shift());) {\n if (!parts.length && opt_object !== undefined) {\n // last part and we have an object; use it\n cur[part] = opt_object;\n } else if (cur[part] && cur[part] !== Object.prototype[part]) {\n cur = cur[part];\n } else {\n cur = cur[part] = {};\n }\n }\n};\n\n\n/**\n * Defines a named value. In uncompiled mode, the value is retrieved from\n * CLOSURE_DEFINES or CLOSURE_UNCOMPILED_DEFINES if the object is defined and\n * has the property specified, and otherwise used the defined defaultValue.\n * When compiled the default can be overridden using the compiler options or the\n * value set in the CLOSURE_DEFINES object. Returns the defined value so that it\n * can be used safely in modules. Note that the value type MUST be either\n * boolean, number, or string.\n *\n * @param {string} name The distinguished name to provide.\n * @param {T} defaultValue\n * @return {T} The defined value.\n * @template T\n */\ngoog.define = function(name, defaultValue) {\n var value = defaultValue;\n if (!COMPILED) {\n var uncompiledDefines = goog.global.CLOSURE_UNCOMPILED_DEFINES;\n var defines = goog.global.CLOSURE_DEFINES;\n if (uncompiledDefines &&\n // Anti DOM-clobbering runtime check (b/37736576).\n /** @type {?} */ (uncompiledDefines).nodeType === undefined &&\n Object.prototype.hasOwnProperty.call(uncompiledDefines, name)) {\n value = uncompiledDefines[name];\n } else if (\n defines &&\n // Anti DOM-clobbering runtime check (b/37736576).\n /** @type {?} */ (defines).nodeType === undefined &&\n Object.prototype.hasOwnProperty.call(defines, name)) {\n value = defines[name];\n }\n }\n return value;\n};\n\n\n/**\n * @define {number} Integer year indicating the set of browser features that are\n * guaranteed to be present. This is defined to include exactly features that\n * work correctly on all \"modern\" browsers that are stable on January 1 of the\n * specified year. For example,\n * ```js\n * if (goog.FEATURESET_YEAR >= 2019) {\n * // use APIs known to be available on all major stable browsers Jan 1, 2019\n * } else {\n * // polyfill for older browsers\n * }\n * ```\n * This is intended to be the primary define for removing\n * unnecessary browser compatibility code (such as ponyfills and workarounds),\n * and should inform the default value for most other defines:\n * ```js\n * const ASSUME_NATIVE_PROMISE =\n * goog.define('ASSUME_NATIVE_PROMISE', goog.FEATURESET_YEAR >= 2016);\n * ```\n *\n * The default assumption is that IE9 is the lowest supported browser, which was\n * first available Jan 1, 2012.\n *\n * TODO(user): Reference more thorough documentation when it's available.\n */\ngoog.FEATURESET_YEAR = goog.define('goog.FEATURESET_YEAR', 2012);\n\n\n/**\n * @define {boolean} DEBUG is provided as a convenience so that debugging code\n * that should not be included in a production. It can be easily stripped\n * by specifying --define goog.DEBUG=false to the Closure Compiler aka\n * JSCompiler. For example, most toString() methods should be declared inside an\n * \"if (goog.DEBUG)\" conditional because they are generally used for debugging\n * purposes and it is difficult for the JSCompiler to statically determine\n * whether they are used.\n */\ngoog.DEBUG = goog.define('goog.DEBUG', true);\n\n\n/**\n * @define {string} LOCALE defines the locale being used for compilation. It is\n * used to select locale specific data to be compiled in js binary. BUILD rule\n * can specify this value by \"--define goog.LOCALE=\" as a compiler\n * option.\n *\n * Take into account that the locale code format is important. You should use\n * the canonical Unicode format with hyphen as a delimiter. Language must be\n * lowercase, Language Script - Capitalized, Region - UPPERCASE.\n * There are few examples: pt-BR, en, en-US, sr-Latin-BO, zh-Hans-CN.\n *\n * See more info about locale codes here:\n * http://www.unicode.org/reports/tr35/#Unicode_Language_and_Locale_Identifiers\n *\n * For language codes you should use values defined by ISO 693-1. See it here\n * http://www.w3.org/WAI/ER/IG/ert/iso639.htm. There is only one exception from\n * this rule: the Hebrew language. For legacy reasons the old code (iw) should\n * be used instead of the new code (he).\n *\n */\ngoog.LOCALE = goog.define('goog.LOCALE', 'en'); // default to en\n\n\n/**\n * @define {boolean} Whether this code is running on trusted sites.\n *\n * On untrusted sites, several native functions can be defined or overridden by\n * external libraries like Prototype, Datejs, and JQuery and setting this flag\n * to false forces closure to use its own implementations when possible.\n *\n * If your JavaScript can be loaded by a third party site and you are wary about\n * relying on non-standard implementations, specify\n * \"--define goog.TRUSTED_SITE=false\" to the compiler.\n */\ngoog.TRUSTED_SITE = goog.define('goog.TRUSTED_SITE', true);\n\n\n/**\n * @define {boolean} Whether a project is expected to be running in strict mode.\n *\n * This define can be used to trigger alternate implementations compatible with\n * running in EcmaScript Strict mode or warn about unavailable functionality.\n * @see https://goo.gl/PudQ4y\n *\n */\ngoog.STRICT_MODE_COMPATIBLE = goog.define('goog.STRICT_MODE_COMPATIBLE', false);\n\n\n/**\n * @define {boolean} Whether code that calls {@link goog.setTestOnly} should\n * be disallowed in the compilation unit.\n */\ngoog.DISALLOW_TEST_ONLY_CODE =\n goog.define('goog.DISALLOW_TEST_ONLY_CODE', COMPILED && !goog.DEBUG);\n\n\n/**\n * @define {boolean} Whether to use a Chrome app CSP-compliant method for\n * loading scripts via goog.require. @see appendScriptSrcNode_.\n */\ngoog.ENABLE_CHROME_APP_SAFE_SCRIPT_LOADING =\n goog.define('goog.ENABLE_CHROME_APP_SAFE_SCRIPT_LOADING', false);\n\n\n/**\n * Defines a namespace in Closure.\n *\n * A namespace may only be defined once in a codebase. It may be defined using\n * goog.provide() or goog.module().\n *\n * The presence of one or more goog.provide() calls in a file indicates\n * that the file defines the given objects/namespaces.\n * Provided symbols must not be null or undefined.\n *\n * In addition, goog.provide() creates the object stubs for a namespace\n * (for example, goog.provide(\"goog.foo.bar\") will create the object\n * goog.foo.bar if it does not already exist).\n *\n * Build tools also scan for provide/require/module statements\n * to discern dependencies, build dependency files (see deps.js), etc.\n *\n * @see goog.require\n * @see goog.module\n * @param {string} name Namespace provided by this file in the form\n * \"goog.package.part\".\n */\ngoog.provide = function(name) {\n if (goog.isInModuleLoader_()) {\n throw new Error('goog.provide cannot be used within a module.');\n }\n if (!COMPILED) {\n // Ensure that the same namespace isn't provided twice.\n // A goog.module/goog.provide maps a goog.require to a specific file\n if (goog.isProvided_(name)) {\n throw new Error('Namespace \"' + name + '\" already declared.');\n }\n }\n\n goog.constructNamespace_(name);\n};\n\n\n/**\n * @param {string} name Namespace provided by this file in the form\n * \"goog.package.part\".\n * @param {Object=} opt_obj The object to embed in the namespace.\n * @private\n */\ngoog.constructNamespace_ = function(name, opt_obj) {\n if (!COMPILED) {\n delete goog.implicitNamespaces_[name];\n\n var namespace = name;\n while ((namespace = namespace.substring(0, namespace.lastIndexOf('.')))) {\n if (goog.getObjectByName(namespace)) {\n break;\n }\n goog.implicitNamespaces_[namespace] = true;\n }\n }\n\n goog.exportPath_(name, opt_obj);\n};\n\n\n/**\n * Returns CSP nonce, if set for any script tag.\n * @param {?Window=} opt_window The window context used to retrieve the nonce.\n * Defaults to global context.\n * @return {string} CSP nonce or empty string if no nonce is present.\n */\ngoog.getScriptNonce = function(opt_window) {\n if (opt_window && opt_window != goog.global) {\n return goog.getScriptNonce_(opt_window.document);\n }\n if (goog.cspNonce_ === null) {\n goog.cspNonce_ = goog.getScriptNonce_(goog.global.document);\n }\n return goog.cspNonce_;\n};\n\n\n/**\n * According to the CSP3 spec a nonce must be a valid base64 string.\n * @see https://www.w3.org/TR/CSP3/#grammardef-base64-value\n * @private @const\n */\ngoog.NONCE_PATTERN_ = /^[\\w+/_-]+[=]{0,2}$/;\n\n\n/**\n * @private {?string}\n */\ngoog.cspNonce_ = null;\n\n\n/**\n * Returns CSP nonce, if set for any script tag.\n * @param {!Document} doc\n * @return {string} CSP nonce or empty string if no nonce is present.\n * @private\n */\ngoog.getScriptNonce_ = function(doc) {\n var script = doc.querySelector && doc.querySelector('script[nonce]');\n if (script) {\n // Try to get the nonce from the IDL property first, because browsers that\n // implement additional nonce protection features (currently only Chrome) to\n // prevent nonce stealing via CSS do not expose the nonce via attributes.\n // See https://github.com/whatwg/html/issues/2369\n var nonce = script['nonce'] || script.getAttribute('nonce');\n if (nonce && goog.NONCE_PATTERN_.test(nonce)) {\n return nonce;\n }\n }\n return '';\n};\n\n\n/**\n * Module identifier validation regexp.\n * Note: This is a conservative check, it is very possible to be more lenient,\n * the primary exclusion here is \"/\" and \"\\\" and a leading \".\", these\n * restrictions are intended to leave the door open for using goog.require\n * with relative file paths rather than module identifiers.\n * @private\n */\ngoog.VALID_MODULE_RE_ = /^[a-zA-Z_$][a-zA-Z0-9._$]*$/;\n\n\n/**\n * Defines a module in Closure.\n *\n * Marks that this file must be loaded as a module and claims the namespace.\n *\n * A namespace may only be defined once in a codebase. It may be defined using\n * goog.provide() or goog.module().\n *\n * goog.module() has three requirements:\n * - goog.module may not be used in the same file as goog.provide.\n * - goog.module must be the first statement in the file.\n * - only one goog.module is allowed per file.\n *\n * When a goog.module annotated file is loaded, it is enclosed in\n * a strict function closure. This means that:\n * - any variables declared in a goog.module file are private to the file\n * (not global), though the compiler is expected to inline the module.\n * - The code must obey all the rules of \"strict\" JavaScript.\n * - the file will be marked as \"use strict\"\n *\n * NOTE: unlike goog.provide, goog.module does not declare any symbols by\n * itself. If declared symbols are desired, use\n * goog.module.declareLegacyNamespace().\n *\n *\n * See the public goog.module proposal: http://goo.gl/Va1hin\n *\n * @param {string} name Namespace provided by this file in the form\n * \"goog.package.part\", is expected but not required.\n * @return {void}\n */\ngoog.module = function(name) {\n if (typeof name !== 'string' || !name ||\n name.search(goog.VALID_MODULE_RE_) == -1) {\n throw new Error('Invalid module identifier');\n }\n if (!goog.isInGoogModuleLoader_()) {\n throw new Error(\n 'Module ' + name + ' has been loaded incorrectly. Note, ' +\n 'modules cannot be loaded as normal scripts. They require some kind of ' +\n 'pre-processing step. You\\'re likely trying to load a module via a ' +\n 'script tag or as a part of a concatenated bundle without rewriting the ' +\n 'module. For more info see: ' +\n 'https://github.com/google/closure-library/wiki/goog.module:-an-ES6-module-like-alternative-to-goog.provide.');\n }\n if (goog.moduleLoaderState_.moduleName) {\n throw new Error('goog.module may only be called once per module.');\n }\n\n // Store the module name for the loader.\n goog.moduleLoaderState_.moduleName = name;\n if (!COMPILED) {\n // Ensure that the same namespace isn't provided twice.\n // A goog.module/goog.provide maps a goog.require to a specific file\n if (goog.isProvided_(name)) {\n throw new Error('Namespace \"' + name + '\" already declared.');\n }\n delete goog.implicitNamespaces_[name];\n }\n};\n\n\n/**\n * @param {string} name The module identifier.\n * @return {?} The module exports for an already loaded module or null.\n *\n * Note: This is not an alternative to goog.require, it does not\n * indicate a hard dependency, instead it is used to indicate\n * an optional dependency or to access the exports of a module\n * that has already been loaded.\n * @suppress {missingProvide}\n */\ngoog.module.get = function(name) {\n return goog.module.getInternal_(name);\n};\n\n\n/**\n * @param {string} name The module identifier.\n * @return {?} The module exports for an already loaded module or null.\n * @private\n */\ngoog.module.getInternal_ = function(name) {\n if (!COMPILED) {\n if (name in goog.loadedModules_) {\n return goog.loadedModules_[name].exports;\n } else if (!goog.implicitNamespaces_[name]) {\n var ns = goog.getObjectByName(name);\n return ns != null ? ns : null;\n }\n }\n return null;\n};\n\n\n/**\n * Types of modules the debug loader can load.\n * @enum {string}\n */\ngoog.ModuleType = {\n ES6: 'es6',\n GOOG: 'goog'\n};\n\n\n/**\n * @private {?{\n * moduleName: (string|undefined),\n * declareLegacyNamespace:boolean,\n * type: ?goog.ModuleType\n * }}\n */\ngoog.moduleLoaderState_ = null;\n\n\n/**\n * @private\n * @return {boolean} Whether a goog.module or an es6 module is currently being\n * initialized.\n */\ngoog.isInModuleLoader_ = function() {\n return goog.isInGoogModuleLoader_() || goog.isInEs6ModuleLoader_();\n};\n\n\n/**\n * @private\n * @return {boolean} Whether a goog.module is currently being initialized.\n */\ngoog.isInGoogModuleLoader_ = function() {\n return !!goog.moduleLoaderState_ &&\n goog.moduleLoaderState_.type == goog.ModuleType.GOOG;\n};\n\n\n/**\n * @private\n * @return {boolean} Whether an es6 module is currently being initialized.\n */\ngoog.isInEs6ModuleLoader_ = function() {\n var inLoader = !!goog.moduleLoaderState_ &&\n goog.moduleLoaderState_.type == goog.ModuleType.ES6;\n\n if (inLoader) {\n return true;\n }\n\n var jscomp = goog.global['$jscomp'];\n\n if (jscomp) {\n // jscomp may not have getCurrentModulePath if this is a compiled bundle\n // that has some of the runtime, but not all of it. This can happen if\n // optimizations are turned on so the unused runtime is removed but renaming\n // and Closure pass are off (so $jscomp is still named $jscomp and the\n // goog.provide/require calls still exist).\n if (typeof jscomp.getCurrentModulePath != 'function') {\n return false;\n }\n\n // Bundled ES6 module.\n return !!jscomp.getCurrentModulePath();\n }\n\n return false;\n};\n\n\n/**\n * Provide the module's exports as a globally accessible object under the\n * module's declared name. This is intended to ease migration to goog.module\n * for files that have existing usages.\n * @suppress {missingProvide}\n */\ngoog.module.declareLegacyNamespace = function() {\n if (!COMPILED && !goog.isInGoogModuleLoader_()) {\n throw new Error(\n 'goog.module.declareLegacyNamespace must be called from ' +\n 'within a goog.module');\n }\n if (!COMPILED && !goog.moduleLoaderState_.moduleName) {\n throw new Error(\n 'goog.module must be called prior to ' +\n 'goog.module.declareLegacyNamespace.');\n }\n goog.moduleLoaderState_.declareLegacyNamespace = true;\n};\n\n\n/**\n * Associates an ES6 module with a Closure module ID so that is available via\n * goog.require. The associated ID acts like a goog.module ID - it does not\n * create any global names, it is merely available via goog.require /\n * goog.module.get / goog.forwardDeclare / goog.requireType. goog.require and\n * goog.module.get will return the entire module as if it was import *'d. This\n * allows Closure files to reference ES6 modules for the sake of migration.\n *\n * @param {string} namespace\n * @suppress {missingProvide}\n */\ngoog.declareModuleId = function(namespace) {\n if (!COMPILED) {\n if (!goog.isInEs6ModuleLoader_()) {\n throw new Error(\n 'goog.declareModuleId may only be called from ' +\n 'within an ES6 module');\n }\n if (goog.moduleLoaderState_ && goog.moduleLoaderState_.moduleName) {\n throw new Error(\n 'goog.declareModuleId may only be called once per module.');\n }\n if (namespace in goog.loadedModules_) {\n throw new Error(\n 'Module with namespace \"' + namespace + '\" already exists.');\n }\n }\n if (goog.moduleLoaderState_) {\n // Not bundled - debug loading.\n goog.moduleLoaderState_.moduleName = namespace;\n } else {\n // Bundled - not debug loading, no module loader state.\n var jscomp = goog.global['$jscomp'];\n if (!jscomp || typeof jscomp.getCurrentModulePath != 'function') {\n throw new Error(\n 'Module with namespace \"' + namespace +\n '\" has been loaded incorrectly.');\n }\n var exports = jscomp.require(jscomp.getCurrentModulePath());\n goog.loadedModules_[namespace] = {\n exports: exports,\n type: goog.ModuleType.ES6,\n moduleId: namespace\n };\n }\n};\n\n\n/**\n * Marks that the current file should only be used for testing, and never for\n * live code in production.\n *\n * In the case of unit tests, the message may optionally be an exact namespace\n * for the test (e.g. 'goog.stringTest'). The linter will then ignore the extra\n * provide (if not explicitly defined in the code).\n *\n * @param {string=} opt_message Optional message to add to the error that's\n * raised when used in production code.\n */\ngoog.setTestOnly = function(opt_message) {\n if (goog.DISALLOW_TEST_ONLY_CODE) {\n opt_message = opt_message || '';\n throw new Error(\n 'Importing test-only code into non-debug environment' +\n (opt_message ? ': ' + opt_message : '.'));\n }\n};\n\n\n/**\n * Forward declares a symbol. This is an indication to the compiler that the\n * symbol may be used in the source yet is not required and may not be provided\n * in compilation.\n *\n * The most common usage of forward declaration is code that takes a type as a\n * function parameter but does not need to require it. By forward declaring\n * instead of requiring, no hard dependency is made, and (if not required\n * elsewhere) the namespace may never be required and thus, not be pulled\n * into the JavaScript binary. If it is required elsewhere, it will be type\n * checked as normal.\n *\n * Before using goog.forwardDeclare, please read the documentation at\n * https://github.com/google/closure-compiler/wiki/Bad-Type-Annotation to\n * understand the options and tradeoffs when working with forward declarations.\n *\n * @param {string} name The namespace to forward declare in the form of\n * \"goog.package.part\".\n * @deprecated See go/noforwarddeclaration, Use `goog.requireType` instead.\n */\ngoog.forwardDeclare = function(name) {};\n\n\n/**\n * Forward declare type information. Used to assign types to goog.global\n * referenced object that would otherwise result in unknown type references\n * and thus block property disambiguation.\n */\ngoog.forwardDeclare('Document');\ngoog.forwardDeclare('HTMLScriptElement');\ngoog.forwardDeclare('XMLHttpRequest');\n\n\nif (!COMPILED) {\n /**\n * Check if the given name has been goog.provided. This will return false for\n * names that are available only as implicit namespaces.\n * @param {string} name name of the object to look for.\n * @return {boolean} Whether the name has been provided.\n * @private\n */\n goog.isProvided_ = function(name) {\n return (name in goog.loadedModules_) ||\n (!goog.implicitNamespaces_[name] && goog.getObjectByName(name) != null);\n };\n\n /**\n * Namespaces implicitly defined by goog.provide. For example,\n * goog.provide('goog.events.Event') implicitly declares that 'goog' and\n * 'goog.events' must be namespaces.\n *\n * @type {!Object}\n * @private\n */\n goog.implicitNamespaces_ = {'goog.module': true};\n\n // NOTE: We add goog.module as an implicit namespace as goog.module is defined\n // here and because the existing module package has not been moved yet out of\n // the goog.module namespace. This satisifies both the debug loader and\n // ahead-of-time dependency management.\n}\n\n\n/**\n * Returns an object based on its fully qualified external name. The object\n * is not found if null or undefined. If you are using a compilation pass that\n * renames property names beware that using this function will not find renamed\n * properties.\n *\n * @param {string} name The fully qualified name.\n * @param {Object=} opt_obj The object within which to look; default is\n * |goog.global|.\n * @return {?} The value (object or primitive) or, if not found, null.\n */\ngoog.getObjectByName = function(name, opt_obj) {\n var parts = name.split('.');\n var cur = opt_obj || goog.global;\n for (var i = 0; i < parts.length; i++) {\n cur = cur[parts[i]];\n if (cur == null) {\n return null;\n }\n }\n return cur;\n};\n\n\n/**\n * Globalizes a whole namespace, such as goog or goog.lang.\n *\n * @param {!Object} obj The namespace to globalize.\n * @param {Object=} opt_global The object to add the properties to.\n * @deprecated Properties may be explicitly exported to the global scope, but\n * this should no longer be done in bulk.\n */\ngoog.globalize = function(obj, opt_global) {\n var global = opt_global || goog.global;\n for (var x in obj) {\n global[x] = obj[x];\n }\n};\n\n\n/**\n * Adds a dependency from a file to the files it requires.\n * @param {string} relPath The path to the js file.\n * @param {!Array} provides An array of strings with\n * the names of the objects this file provides.\n * @param {!Array} requires An array of strings with\n * the names of the objects this file requires.\n * @param {boolean|!Object=} opt_loadFlags Parameters indicating\n * how the file must be loaded. The boolean 'true' is equivalent\n * to {'module': 'goog'} for backwards-compatibility. Valid properties\n * and values include {'module': 'goog'} and {'lang': 'es6'}.\n */\ngoog.addDependency = function(relPath, provides, requires, opt_loadFlags) {\n if (!COMPILED && goog.DEPENDENCIES_ENABLED) {\n goog.debugLoader_.addDependency(relPath, provides, requires, opt_loadFlags);\n }\n};\n\n\n// NOTE(nnaze): The debug DOM loader was included in base.js as an original way\n// to do \"debug-mode\" development. The dependency system can sometimes be\n// confusing, as can the debug DOM loader's asynchronous nature.\n//\n// With the DOM loader, a call to goog.require() is not blocking -- the script\n// will not load until some point after the current script. If a namespace is\n// needed at runtime, it needs to be defined in a previous script, or loaded via\n// require() with its registered dependencies.\n//\n// User-defined namespaces may need their own deps file. For a reference on\n// creating a deps file, see:\n// Externally: https://developers.google.com/closure/library/docs/depswriter\n//\n// Because of legacy clients, the DOM loader can't be easily removed from\n// base.js. Work was done to make it disableable or replaceable for\n// different environments (DOM-less JavaScript interpreters like Rhino or V8,\n// for example). See bootstrap/ for more information.\n\n\n/**\n * @define {boolean} Whether to enable the debug loader.\n *\n * If enabled, a call to goog.require() will attempt to load the namespace by\n * appending a script tag to the DOM (if the namespace has been registered).\n *\n * If disabled, goog.require() will simply assert that the namespace has been\n * provided (and depend on the fact that some outside tool correctly ordered\n * the script).\n */\ngoog.ENABLE_DEBUG_LOADER = goog.define('goog.ENABLE_DEBUG_LOADER', true);\n\n\n/**\n * @param {string} msg\n * @private\n */\ngoog.logToConsole_ = function(msg) {\n if (goog.global.console) {\n goog.global.console['error'](msg);\n }\n};\n\n\n/**\n * Implements a system for the dynamic resolution of dependencies that works in\n * parallel with the BUILD system.\n *\n * Note that all calls to goog.require will be stripped by the compiler.\n *\n * @see goog.provide\n * @param {string} namespace Namespace (as was given in goog.provide,\n * goog.module, or goog.declareModuleId) in the form\n * \"goog.package.part\".\n * @return {?} If called within a goog.module or ES6 module file, the associated\n * namespace or module otherwise null.\n */\ngoog.require = function(namespace) {\n if (!COMPILED) {\n // Might need to lazy load on old IE.\n if (goog.ENABLE_DEBUG_LOADER) {\n goog.debugLoader_.requested(namespace);\n }\n\n // If the object already exists we do not need to do anything.\n if (goog.isProvided_(namespace)) {\n if (goog.isInModuleLoader_()) {\n return goog.module.getInternal_(namespace);\n }\n } else if (goog.ENABLE_DEBUG_LOADER) {\n var moduleLoaderState = goog.moduleLoaderState_;\n goog.moduleLoaderState_ = null;\n try {\n goog.debugLoader_.load_(namespace);\n } finally {\n goog.moduleLoaderState_ = moduleLoaderState;\n }\n }\n\n return null;\n }\n};\n\n\n/**\n * Requires a symbol for its type information. This is an indication to the\n * compiler that the symbol may appear in type annotations, yet it is not\n * referenced at runtime.\n *\n * When called within a goog.module or ES6 module file, the return value may be\n * assigned to or destructured into a variable, but it may not be otherwise used\n * in code outside of a type annotation.\n *\n * Note that all calls to goog.requireType will be stripped by the compiler.\n *\n * @param {string} namespace Namespace (as was given in goog.provide,\n * goog.module, or goog.declareModuleId) in the form\n * \"goog.package.part\".\n * @return {?}\n */\ngoog.requireType = function(namespace) {\n // Return an empty object so that single-level destructuring of the return\n // value doesn't crash at runtime when using the debug loader. Multi-level\n // destructuring isn't supported.\n return {};\n};\n\n\n/**\n * Path for included scripts.\n * @type {string}\n */\ngoog.basePath = '';\n\n\n/**\n * A hook for overriding the base path.\n * @type {string|undefined}\n */\ngoog.global.CLOSURE_BASE_PATH;\n\n\n/**\n * Whether to attempt to load Closure's deps file. By default, when uncompiled,\n * deps files will attempt to be loaded.\n * @type {boolean|undefined}\n */\ngoog.global.CLOSURE_NO_DEPS;\n\n\n/**\n * A function to import a single script. This is meant to be overridden when\n * Closure is being run in non-HTML contexts, such as web workers. It's defined\n * in the global scope so that it can be set before base.js is loaded, which\n * allows deps.js to be imported properly.\n *\n * The first parameter the script source, which is a relative URI. The second,\n * optional parameter is the script contents, in the event the script needed\n * transformation. It should return true if the script was imported, false\n * otherwise.\n * @type {(function(string, string=): boolean)|undefined}\n */\ngoog.global.CLOSURE_IMPORT_SCRIPT;\n\n\n/**\n * Null function used for default values of callbacks, etc.\n * @return {void} Nothing.\n */\ngoog.nullFunction = function() {};\n\n\n/**\n * When defining a class Foo with an abstract method bar(), you can do:\n * Foo.prototype.bar = goog.abstractMethod\n *\n * Now if a subclass of Foo fails to override bar(), an error will be thrown\n * when bar() is invoked.\n *\n * @type {!Function}\n * @throws {Error} when invoked to indicate the method should be overridden.\n * @deprecated Use \"@abstract\" annotation instead of goog.abstractMethod in new\n * code. See\n * https://github.com/google/closure-compiler/wiki/@abstract-classes-and-methods\n */\ngoog.abstractMethod = function() {\n throw new Error('unimplemented abstract method');\n};\n\n\n/**\n * Adds a `getInstance` static method that always returns the same\n * instance object.\n * @param {!Function} ctor The constructor for the class to add the static\n * method to.\n * @suppress {missingProperties} 'instance_' isn't a property on 'Function'\n * but we don't have a better type to use here.\n */\ngoog.addSingletonGetter = function(ctor) {\n // instance_ is immediately set to prevent issues with sealed constructors\n // such as are encountered when a constructor is returned as the export object\n // of a goog.module in unoptimized code.\n // Delcare type to avoid conformance violations that ctor.instance_ is unknown\n /** @type {undefined|!Object} @suppress {underscore} */\n ctor.instance_ = undefined;\n ctor.getInstance = function() {\n if (ctor.instance_) {\n return ctor.instance_;\n }\n if (goog.DEBUG) {\n // NOTE: JSCompiler can't optimize away Array#push.\n goog.instantiatedSingletons_[goog.instantiatedSingletons_.length] = ctor;\n }\n // Cast to avoid conformance violations that ctor.instance_ is unknown\n return /** @type {!Object|undefined} */ (ctor.instance_) = new ctor;\n };\n};\n\n\n/**\n * All singleton classes that have been instantiated, for testing. Don't read\n * it directly, use the `goog.testing.singleton` module. The compiler\n * removes this variable if unused.\n * @type {!Array}\n * @private\n */\ngoog.instantiatedSingletons_ = [];\n\n\n/**\n * @define {boolean} Whether to load goog.modules using `eval` when using\n * the debug loader. This provides a better debugging experience as the\n * source is unmodified and can be edited using Chrome Workspaces or similar.\n * However in some environments the use of `eval` is banned\n * so we provide an alternative.\n */\ngoog.LOAD_MODULE_USING_EVAL = goog.define('goog.LOAD_MODULE_USING_EVAL', true);\n\n\n/**\n * @define {boolean} Whether the exports of goog.modules should be sealed when\n * possible.\n */\ngoog.SEAL_MODULE_EXPORTS = goog.define('goog.SEAL_MODULE_EXPORTS', goog.DEBUG);\n\n\n/**\n * The registry of initialized modules:\n * The module identifier or path to module exports map.\n * @private @const {!Object}\n */\ngoog.loadedModules_ = {};\n\n\n/**\n * True if the debug loader enabled and used.\n * @const {boolean}\n */\ngoog.DEPENDENCIES_ENABLED = !COMPILED && goog.ENABLE_DEBUG_LOADER;\n\n\n/**\n * @define {string} How to decide whether to transpile. Valid values\n * are 'always', 'never', and 'detect'. The default ('detect') is to\n * use feature detection to determine which language levels need\n * transpilation.\n */\n// NOTE(sdh): we could expand this to accept a language level to bypass\n// detection: e.g. goog.TRANSPILE == 'es5' would transpile ES6 files but\n// would leave ES3 and ES5 files alone.\ngoog.TRANSPILE = goog.define('goog.TRANSPILE', 'detect');\n\n/**\n * @define {boolean} If true assume that ES modules have already been\n * transpiled by the jscompiler (in the same way that transpile.js would\n * transpile them - to jscomp modules). Useful only for servers that wish to use\n * the debug loader and transpile server side. Thus this is only respected if\n * goog.TRANSPILE is \"never\".\n */\ngoog.ASSUME_ES_MODULES_TRANSPILED =\n goog.define('goog.ASSUME_ES_MODULES_TRANSPILED', false);\n\n\n/**\n * @define {string} If a file needs to be transpiled what the output language\n * should be. By default this is the highest language level this file detects\n * the current environment supports. Generally this flag should not be set, but\n * it could be useful to override. Example: If the current environment supports\n * ES6 then by default ES7+ files will be transpiled to ES6, unless this is\n * overridden.\n *\n * Valid values include: es3, es5, es6, es7, and es8. Anything not recognized\n * is treated as es3.\n *\n * Note that setting this value does not force transpilation. Just if\n * transpilation occurs this will be the output. So this is most useful when\n * goog.TRANSPILE is set to 'always' and then forcing the language level to be\n * something lower than what the environment detects.\n */\ngoog.TRANSPILE_TO_LANGUAGE = goog.define('goog.TRANSPILE_TO_LANGUAGE', '');\n\n\n/**\n * @define {string} Path to the transpiler. Executing the script at this\n * path (relative to base.js) should define a function $jscomp.transpile.\n */\ngoog.TRANSPILER = goog.define('goog.TRANSPILER', 'transpile.js');\n\n\n/**\n * @package {?boolean}\n * Visible for testing.\n */\ngoog.hasBadLetScoping = null;\n\n\n/**\n * @return {boolean}\n * @package Visible for testing.\n */\ngoog.useSafari10Workaround = function() {\n if (goog.hasBadLetScoping == null) {\n var hasBadLetScoping;\n try {\n hasBadLetScoping = !eval(\n '\"use strict\";' +\n 'let x = 1; function f() { return typeof x; };' +\n 'f() == \"number\";');\n } catch (e) {\n // Assume that ES6 syntax isn't supported.\n hasBadLetScoping = false;\n }\n goog.hasBadLetScoping = hasBadLetScoping;\n }\n return goog.hasBadLetScoping;\n};\n\n\n/**\n * @param {string} moduleDef\n * @return {string}\n * @package Visible for testing.\n */\ngoog.workaroundSafari10EvalBug = function(moduleDef) {\n return '(function(){' + moduleDef +\n '\\n' + // Terminate any trailing single line comment.\n ';' + // Terminate any trailing expression.\n '})();\\n';\n};\n\n\n/**\n * @param {function(?):?|string} moduleDef The module definition.\n */\ngoog.loadModule = function(moduleDef) {\n // NOTE: we allow function definitions to be either in the from\n // of a string to eval (which keeps the original source intact) or\n // in a eval forbidden environment (CSP) we allow a function definition\n // which in its body must call `goog.module`, and return the exports\n // of the module.\n var previousState = goog.moduleLoaderState_;\n try {\n goog.moduleLoaderState_ = {\n moduleName: '',\n declareLegacyNamespace: false,\n type: goog.ModuleType.GOOG\n };\n var exports;\n if (goog.isFunction(moduleDef)) {\n exports = moduleDef.call(undefined, {});\n } else if (typeof moduleDef === 'string') {\n if (goog.useSafari10Workaround()) {\n moduleDef = goog.workaroundSafari10EvalBug(moduleDef);\n }\n\n exports = goog.loadModuleFromSource_.call(undefined, moduleDef);\n } else {\n throw new Error('Invalid module definition');\n }\n\n var moduleName = goog.moduleLoaderState_.moduleName;\n if (typeof moduleName === 'string' && moduleName) {\n // Don't seal legacy namespaces as they may be used as a parent of\n // another namespace\n if (goog.moduleLoaderState_.declareLegacyNamespace) {\n goog.constructNamespace_(moduleName, exports);\n } else if (\n goog.SEAL_MODULE_EXPORTS && Object.seal &&\n typeof exports == 'object' && exports != null) {\n Object.seal(exports);\n }\n\n var data = {\n exports: exports,\n type: goog.ModuleType.GOOG,\n moduleId: goog.moduleLoaderState_.moduleName\n };\n goog.loadedModules_[moduleName] = data;\n } else {\n throw new Error('Invalid module name \\\"' + moduleName + '\\\"');\n }\n } finally {\n goog.moduleLoaderState_ = previousState;\n }\n};\n\n\n/**\n * @private @const\n */\ngoog.loadModuleFromSource_ = /** @type {function(string):?} */ (function() {\n // NOTE: we avoid declaring parameters or local variables here to avoid\n // masking globals or leaking values into the module definition.\n 'use strict';\n var exports = {};\n eval(arguments[0]);\n return exports;\n});\n\n\n/**\n * Normalize a file path by removing redundant \"..\" and extraneous \".\" file\n * path components.\n * @param {string} path\n * @return {string}\n * @private\n */\ngoog.normalizePath_ = function(path) {\n var components = path.split('/');\n var i = 0;\n while (i < components.length) {\n if (components[i] == '.') {\n components.splice(i, 1);\n } else if (\n i && components[i] == '..' && components[i - 1] &&\n components[i - 1] != '..') {\n components.splice(--i, 2);\n } else {\n i++;\n }\n }\n return components.join('/');\n};\n\n\n/**\n * Provides a hook for loading a file when using Closure's goog.require() API\n * with goog.modules. In particular this hook is provided to support Node.js.\n *\n * @type {(function(string):string)|undefined}\n */\ngoog.global.CLOSURE_LOAD_FILE_SYNC;\n\n\n/**\n * Loads file by synchronous XHR. Should not be used in production environments.\n * @param {string} src Source URL.\n * @return {?string} File contents, or null if load failed.\n * @private\n */\ngoog.loadFileSync_ = function(src) {\n if (goog.global.CLOSURE_LOAD_FILE_SYNC) {\n return goog.global.CLOSURE_LOAD_FILE_SYNC(src);\n } else {\n try {\n /** @type {XMLHttpRequest} */\n var xhr = new goog.global['XMLHttpRequest']();\n xhr.open('get', src, false);\n xhr.send();\n // NOTE: Successful http: requests have a status of 200, but successful\n // file: requests may have a status of zero. Any other status, or a\n // thrown exception (particularly in case of file: requests) indicates\n // some sort of error, which we treat as a missing or unavailable file.\n return xhr.status == 0 || xhr.status == 200 ? xhr.responseText : null;\n } catch (err) {\n // No need to rethrow or log, since errors should show up on their own.\n return null;\n }\n }\n};\n\n\n/**\n * Lazily retrieves the transpiler and applies it to the source.\n * @param {string} code JS code.\n * @param {string} path Path to the code.\n * @param {string} target Language level output.\n * @return {string} The transpiled code.\n * @private\n */\ngoog.transpile_ = function(code, path, target) {\n var jscomp = goog.global['$jscomp'];\n if (!jscomp) {\n goog.global['$jscomp'] = jscomp = {};\n }\n var transpile = jscomp.transpile;\n if (!transpile) {\n var transpilerPath = goog.basePath + goog.TRANSPILER;\n var transpilerCode = goog.loadFileSync_(transpilerPath);\n if (transpilerCode) {\n // This must be executed synchronously, since by the time we know we\n // need it, we're about to load and write the ES6 code synchronously,\n // so a normal script-tag load will be too slow. Wrapped in a function\n // so that code is eval'd in the global scope.\n (function() {\n (0, eval)(transpilerCode + '\\n//# sourceURL=' + transpilerPath);\n }).call(goog.global);\n // Even though the transpiler is optional, if $gwtExport is found, it's\n // a sign the transpiler was loaded and the $jscomp.transpile *should*\n // be there.\n if (goog.global['$gwtExport'] && goog.global['$gwtExport']['$jscomp'] &&\n !goog.global['$gwtExport']['$jscomp']['transpile']) {\n throw new Error(\n 'The transpiler did not properly export the \"transpile\" ' +\n 'method. $gwtExport: ' + JSON.stringify(goog.global['$gwtExport']));\n }\n // transpile.js only exports a single $jscomp function, transpile. We\n // grab just that and add it to the existing definition of $jscomp which\n // contains the polyfills.\n goog.global['$jscomp'].transpile =\n goog.global['$gwtExport']['$jscomp']['transpile'];\n jscomp = goog.global['$jscomp'];\n transpile = jscomp.transpile;\n }\n }\n if (!transpile) {\n // The transpiler is an optional component. If it's not available then\n // replace it with a pass-through function that simply logs.\n var suffix = ' requires transpilation but no transpiler was found.';\n transpile = jscomp.transpile = function(code, path) {\n // TODO(sdh): figure out some way to get this error to show up\n // in test results, noting that the failure may occur in many\n // different ways, including in loadModule() before the test\n // runner even comes up.\n goog.logToConsole_(path + suffix);\n return code;\n };\n }\n // Note: any transpilation errors/warnings will be logged to the console.\n return transpile(code, path, target);\n};\n\n//==============================================================================\n// Language Enhancements\n//==============================================================================\n\n\n/**\n * This is a \"fixed\" version of the typeof operator. It differs from the typeof\n * operator in such a way that null returns 'null' and arrays return 'array'.\n * @param {?} value The value to get the type of.\n * @return {string} The name of the type.\n */\ngoog.typeOf = function(value) {\n var s = typeof value;\n if (s == 'object') {\n if (value) {\n // Check these first, so we can avoid calling Object.prototype.toString if\n // possible.\n //\n // IE9 and below improperly marshals typeof across execution contexts, but\n // a cross-context object will still return false for \"instanceof Object\".\n if (value instanceof Array) {\n return 'array';\n } else if (value instanceof Object) {\n return s;\n }\n\n // HACK: In order to use an Object prototype method on the arbitrary\n // value, the compiler requires the value be cast to type Object,\n // even though the ECMA spec explicitly allows it.\n var className = Object.prototype.toString.call(\n /** @type {!Object} */ (value));\n // In Firefox 3.6, attempting to access iframe window objects' length\n // property throws an NS_ERROR_FAILURE, so we need to special-case it\n // here.\n if (className == '[object Window]') {\n return 'object';\n }\n\n // We cannot always use constructor == Array or instanceof Array because\n // different frames have different Array objects. In IE6, if the iframe\n // where the array was created is destroyed, the array loses its\n // prototype. Then dereferencing val.splice here throws an exception, so\n // we can't use goog.isFunction. Calling typeof directly returns 'unknown'\n // so that will work. In this case, this function will return false and\n // most array functions will still work because the array is still\n // array-like (supports length and []) even though it has lost its\n // prototype.\n // Mark Miller noticed that Object.prototype.toString\n // allows access to the unforgeable [[Class]] property.\n // 15.2.4.2 Object.prototype.toString ( )\n // When the toString method is called, the following steps are taken:\n // 1. Get the [[Class]] property of this object.\n // 2. Compute a string value by concatenating the three strings\n // \"[object \", Result(1), and \"]\".\n // 3. Return Result(2).\n // and this behavior survives the destruction of the execution context.\n if ((className == '[object Array]' ||\n // In IE all non value types are wrapped as objects across window\n // boundaries (not iframe though) so we have to do object detection\n // for this edge case.\n typeof value.length == 'number' &&\n typeof value.splice != 'undefined' &&\n typeof value.propertyIsEnumerable != 'undefined' &&\n !value.propertyIsEnumerable('splice')\n\n )) {\n return 'array';\n }\n // HACK: There is still an array case that fails.\n // function ArrayImpostor() {}\n // ArrayImpostor.prototype = [];\n // var impostor = new ArrayImpostor;\n // this can be fixed by getting rid of the fast path\n // (value instanceof Array) and solely relying on\n // (value && Object.prototype.toString.vall(value) === '[object Array]')\n // but that would require many more function calls and is not warranted\n // unless closure code is receiving objects from untrusted sources.\n\n // IE in cross-window calls does not correctly marshal the function type\n // (it appears just as an object) so we cannot use just typeof val ==\n // 'function'. However, if the object has a call property, it is a\n // function.\n if ((className == '[object Function]' ||\n typeof value.call != 'undefined' &&\n typeof value.propertyIsEnumerable != 'undefined' &&\n !value.propertyIsEnumerable('call'))) {\n return 'function';\n }\n\n } else {\n return 'null';\n }\n\n } else if (s == 'function' && typeof value.call == 'undefined') {\n // In Safari typeof nodeList returns 'function', and on Firefox typeof\n // behaves similarly for HTML{Applet,Embed,Object}, Elements and RegExps. We\n // would like to return object for those and we can detect an invalid\n // function by making sure that the function object has a call method.\n return 'object';\n }\n return s;\n};\n\n\n/**\n * Returns true if the specified value is an array.\n * @param {?} val Variable to test.\n * @return {boolean} Whether variable is an array.\n * @deprecated Use Array.isArray instead.\n */\ngoog.isArray = function(val) {\n return goog.typeOf(val) == 'array';\n};\n\n\n/**\n * Returns true if the object looks like an array. To qualify as array like\n * the value needs to be either a NodeList or an object with a Number length\n * property. Note that for this function neither strings nor functions are\n * considered \"array-like\".\n *\n * @param {?} val Variable to test.\n * @return {boolean} Whether variable is an array.\n */\ngoog.isArrayLike = function(val) {\n var type = goog.typeOf(val);\n // We do not use goog.isObject here in order to exclude function values.\n return type == 'array' || type == 'object' && typeof val.length == 'number';\n};\n\n\n/**\n * Returns true if the object looks like a Date. To qualify as Date-like the\n * value needs to be an object and have a getFullYear() function.\n * @param {?} val Variable to test.\n * @return {boolean} Whether variable is a like a Date.\n */\ngoog.isDateLike = function(val) {\n return goog.isObject(val) && typeof val.getFullYear == 'function';\n};\n\n\n/**\n * Returns true if the specified value is a function.\n * @param {?} val Variable to test.\n * @return {boolean} Whether variable is a function.\n */\ngoog.isFunction = function(val) {\n return goog.typeOf(val) == 'function';\n};\n\n\n/**\n * Returns true if the specified value is an object. This includes arrays and\n * functions.\n * @param {?} val Variable to test.\n * @return {boolean} Whether variable is an object.\n */\ngoog.isObject = function(val) {\n var type = typeof val;\n return type == 'object' && val != null || type == 'function';\n // return Object(val) === val also works, but is slower, especially if val is\n // not an object.\n};\n\n\n/**\n * Gets a unique ID for an object. This mutates the object so that further calls\n * with the same object as a parameter returns the same value. The unique ID is\n * guaranteed to be unique across the current session amongst objects that are\n * passed into `getUid`. There is no guarantee that the ID is unique or\n * consistent across sessions. It is unsafe to generate unique ID for function\n * prototypes.\n *\n * @param {Object} obj The object to get the unique ID for.\n * @return {number} The unique ID for the object.\n */\ngoog.getUid = function(obj) {\n // TODO(arv): Make the type stricter, do not accept null.\n return Object.prototype.hasOwnProperty.call(obj, goog.UID_PROPERTY_) &&\n obj[goog.UID_PROPERTY_] ||\n (obj[goog.UID_PROPERTY_] = ++goog.uidCounter_);\n};\n\n\n/**\n * Whether the given object is already assigned a unique ID.\n *\n * This does not modify the object.\n *\n * @param {!Object} obj The object to check.\n * @return {boolean} Whether there is an assigned unique id for the object.\n */\ngoog.hasUid = function(obj) {\n return !!obj[goog.UID_PROPERTY_];\n};\n\n\n/**\n * Removes the unique ID from an object. This is useful if the object was\n * previously mutated using `goog.getUid` in which case the mutation is\n * undone.\n * @param {Object} obj The object to remove the unique ID field from.\n */\ngoog.removeUid = function(obj) {\n // TODO(arv): Make the type stricter, do not accept null.\n\n // In IE, DOM nodes are not instances of Object and throw an exception if we\n // try to delete. Instead we try to use removeAttribute.\n if (obj !== null && 'removeAttribute' in obj) {\n obj.removeAttribute(goog.UID_PROPERTY_);\n }\n\n try {\n delete obj[goog.UID_PROPERTY_];\n } catch (ex) {\n }\n};\n\n\n/**\n * Name for unique ID property. Initialized in a way to help avoid collisions\n * with other closure JavaScript on the same page.\n * @type {string}\n * @private\n */\ngoog.UID_PROPERTY_ = 'closure_uid_' + ((Math.random() * 1e9) >>> 0);\n\n\n/**\n * Counter for UID.\n * @type {number}\n * @private\n */\ngoog.uidCounter_ = 0;\n\n\n/**\n * Adds a hash code field to an object. The hash code is unique for the\n * given object.\n * @param {Object} obj The object to get the hash code for.\n * @return {number} The hash code for the object.\n * @deprecated Use goog.getUid instead.\n */\ngoog.getHashCode = goog.getUid;\n\n\n/**\n * Removes the hash code field from an object.\n * @param {Object} obj The object to remove the field from.\n * @deprecated Use goog.removeUid instead.\n */\ngoog.removeHashCode = goog.removeUid;\n\n\n/**\n * Clones a value. The input may be an Object, Array, or basic type. Objects and\n * arrays will be cloned recursively.\n *\n * WARNINGS:\n * goog.cloneObject does not detect reference loops. Objects that\n * refer to themselves will cause infinite recursion.\n *\n * goog.cloneObject is unaware of unique identifiers, and copies\n * UIDs created by getUid into cloned results.\n *\n * @param {*} obj The value to clone.\n * @return {*} A clone of the input value.\n * @deprecated goog.cloneObject is unsafe. Prefer the goog.object methods.\n */\ngoog.cloneObject = function(obj) {\n var type = goog.typeOf(obj);\n if (type == 'object' || type == 'array') {\n if (typeof obj.clone === 'function') {\n return obj.clone();\n }\n var clone = type == 'array' ? [] : {};\n for (var key in obj) {\n clone[key] = goog.cloneObject(obj[key]);\n }\n return clone;\n }\n\n return obj;\n};\n\n\n/**\n * A native implementation of goog.bind.\n * @param {?function(this:T, ...)} fn A function to partially apply.\n * @param {T} selfObj Specifies the object which this should point to when the\n * function is run.\n * @param {...*} var_args Additional arguments that are partially applied to the\n * function.\n * @return {!Function} A partially-applied form of the function goog.bind() was\n * invoked as a method of.\n * @template T\n * @private\n */\ngoog.bindNative_ = function(fn, selfObj, var_args) {\n return /** @type {!Function} */ (fn.call.apply(fn.bind, arguments));\n};\n\n\n/**\n * A pure-JS implementation of goog.bind.\n * @param {?function(this:T, ...)} fn A function to partially apply.\n * @param {T} selfObj Specifies the object which this should point to when the\n * function is run.\n * @param {...*} var_args Additional arguments that are partially applied to the\n * function.\n * @return {!Function} A partially-applied form of the function goog.bind() was\n * invoked as a method of.\n * @template T\n * @private\n */\ngoog.bindJs_ = function(fn, selfObj, var_args) {\n if (!fn) {\n throw new Error();\n }\n\n if (arguments.length > 2) {\n var boundArgs = Array.prototype.slice.call(arguments, 2);\n return function() {\n // Prepend the bound arguments to the current arguments.\n var newArgs = Array.prototype.slice.call(arguments);\n Array.prototype.unshift.apply(newArgs, boundArgs);\n return fn.apply(selfObj, newArgs);\n };\n\n } else {\n return function() {\n return fn.apply(selfObj, arguments);\n };\n }\n};\n\n\n/**\n * Partially applies this function to a particular 'this object' and zero or\n * more arguments. The result is a new function with some arguments of the first\n * function pre-filled and the value of this 'pre-specified'.\n *\n * Remaining arguments specified at call-time are appended to the pre-specified\n * ones.\n *\n * Also see: {@link #partial}.\n *\n * Usage:\n *
var barMethBound = goog.bind(myFunction, myObj, 'arg1', 'arg2');\n * barMethBound('arg3', 'arg4');
\n *\n * @param {?function(this:T, ...)} fn A function to partially apply.\n * @param {T} selfObj Specifies the object which this should point to when the\n * function is run.\n * @param {...*} var_args Additional arguments that are partially applied to the\n * function.\n * @return {!Function} A partially-applied form of the function goog.bind() was\n * invoked as a method of.\n * @template T\n * @suppress {deprecated} See above.\n */\ngoog.bind = function(fn, selfObj, var_args) {\n // TODO(nicksantos): narrow the type signature.\n if (Function.prototype.bind &&\n // NOTE(nicksantos): Somebody pulled base.js into the default Chrome\n // extension environment. This means that for Chrome extensions, they get\n // the implementation of Function.prototype.bind that calls goog.bind\n // instead of the native one. Even worse, we don't want to introduce a\n // circular dependency between goog.bind and Function.prototype.bind, so\n // we have to hack this to make sure it works correctly.\n Function.prototype.bind.toString().indexOf('native code') != -1) {\n goog.bind = goog.bindNative_;\n } else {\n goog.bind = goog.bindJs_;\n }\n return goog.bind.apply(null, arguments);\n};\n\n\n/**\n * Like goog.bind(), except that a 'this object' is not required. Useful when\n * the target function is already bound.\n *\n * Usage:\n * var g = goog.partial(f, arg1, arg2);\n * g(arg3, arg4);\n *\n * @param {Function} fn A function to partially apply.\n * @param {...*} var_args Additional arguments that are partially applied to fn.\n * @return {!Function} A partially-applied form of the function goog.partial()\n * was invoked as a method of.\n */\ngoog.partial = function(fn, var_args) {\n var args = Array.prototype.slice.call(arguments, 1);\n return function() {\n // Clone the array (with slice()) and append additional arguments\n // to the existing arguments.\n var newArgs = args.slice();\n newArgs.push.apply(newArgs, arguments);\n return fn.apply(/** @type {?} */ (this), newArgs);\n };\n};\n\n\n/**\n * Copies all the members of a source object to a target object. This method\n * does not work on all browsers for all objects that contain keys such as\n * toString or hasOwnProperty. Use goog.object.extend for this purpose.\n *\n * NOTE: Some have advocated for the use of goog.mixin to setup classes\n * with multiple inheritence (traits, mixins, etc). However, as it simply\n * uses \"for in\", this is not compatible with ES6 classes whose methods are\n * non-enumerable. Changing this, would break cases where non-enumerable\n * properties are not expected.\n *\n * @param {Object} target Target.\n * @param {Object} source Source.\n * @deprecated Prefer Object.assign\n */\ngoog.mixin = function(target, source) {\n for (var x in source) {\n target[x] = source[x];\n }\n\n // For IE7 or lower, the for-in-loop does not contain any properties that are\n // not enumerable on the prototype object (for example, isPrototypeOf from\n // Object.prototype) but also it will not include 'replace' on objects that\n // extend String and change 'replace' (not that it is common for anyone to\n // extend anything except Object).\n};\n\n\n/**\n * @return {number} An integer value representing the number of milliseconds\n * between midnight, January 1, 1970 and the current time.\n * @deprecated Use Date.now\n */\ngoog.now = (goog.TRUSTED_SITE && Date.now) || (function() {\n // Unary plus operator converts its operand to a number which in\n // the case of\n // a date is done by calling getTime().\n return +new Date();\n });\n\n\n/**\n * Evals JavaScript in the global scope. In IE this uses execScript, other\n * browsers use goog.global.eval. If goog.global.eval does not evaluate in the\n * global scope (for example, in Safari), appends a script tag instead.\n * Throws an exception if neither execScript or eval is defined.\n * @param {string} script JavaScript string.\n */\ngoog.globalEval = function(script) {\n if (goog.global.execScript) {\n goog.global.execScript(script, 'JavaScript');\n } else if (goog.global.eval) {\n // Test to see if eval works\n if (goog.evalWorksForGlobals_ == null) {\n try {\n goog.global.eval('var _evalTest_ = 1;');\n } catch (ignore) {\n }\n if (typeof goog.global['_evalTest_'] != 'undefined') {\n try {\n delete goog.global['_evalTest_'];\n } catch (ignore) {\n // Microsoft edge fails the deletion above in strict mode.\n }\n goog.evalWorksForGlobals_ = true;\n } else {\n goog.evalWorksForGlobals_ = false;\n }\n }\n\n if (goog.evalWorksForGlobals_) {\n goog.global.eval(script);\n } else {\n /** @type {!Document} */\n var doc = goog.global.document;\n var scriptElt =\n /** @type {!HTMLScriptElement} */ (doc.createElement('script'));\n scriptElt.type = 'text/javascript';\n scriptElt.defer = false;\n // Note(user): can't use .innerHTML since \"t('')\" will fail and\n // .text doesn't work in Safari 2. Therefore we append a text node.\n scriptElt.appendChild(doc.createTextNode(script));\n doc.head.appendChild(scriptElt);\n doc.head.removeChild(scriptElt);\n }\n } else {\n throw new Error('goog.globalEval not available');\n }\n};\n\n\n/**\n * Indicates whether or not we can call 'eval' directly to eval code in the\n * global scope. Set to a Boolean by the first call to goog.globalEval (which\n * empirically tests whether eval works for globals). @see goog.globalEval\n * @type {?boolean}\n * @private\n */\ngoog.evalWorksForGlobals_ = null;\n\n\n/**\n * Optional map of CSS class names to obfuscated names used with\n * goog.getCssName().\n * @private {!Object|undefined}\n * @see goog.setCssNameMapping\n */\ngoog.cssNameMapping_;\n\n\n/**\n * Optional obfuscation style for CSS class names. Should be set to either\n * 'BY_WHOLE' or 'BY_PART' if defined.\n * @type {string|undefined}\n * @private\n * @see goog.setCssNameMapping\n */\ngoog.cssNameMappingStyle_;\n\n\n\n/**\n * A hook for modifying the default behavior goog.getCssName. The function\n * if present, will receive the standard output of the goog.getCssName as\n * its input.\n *\n * @type {(function(string):string)|undefined}\n */\ngoog.global.CLOSURE_CSS_NAME_MAP_FN;\n\n\n/**\n * Handles strings that are intended to be used as CSS class names.\n *\n * This function works in tandem with @see goog.setCssNameMapping.\n *\n * Without any mapping set, the arguments are simple joined with a hyphen and\n * passed through unaltered.\n *\n * When there is a mapping, there are two possible styles in which these\n * mappings are used. In the BY_PART style, each part (i.e. in between hyphens)\n * of the passed in css name is rewritten according to the map. In the BY_WHOLE\n * style, the full css name is looked up in the map directly. If a rewrite is\n * not specified by the map, the compiler will output a warning.\n *\n * When the mapping is passed to the compiler, it will replace calls to\n * goog.getCssName with the strings from the mapping, e.g.\n * var x = goog.getCssName('foo');\n * var y = goog.getCssName(this.baseClass, 'active');\n * becomes:\n * var x = 'foo';\n * var y = this.baseClass + '-active';\n *\n * If one argument is passed it will be processed, if two are passed only the\n * modifier will be processed, as it is assumed the first argument was generated\n * as a result of calling goog.getCssName.\n *\n * @param {string} className The class name.\n * @param {string=} opt_modifier A modifier to be appended to the class name.\n * @return {string} The class name or the concatenation of the class name and\n * the modifier.\n */\ngoog.getCssName = function(className, opt_modifier) {\n // String() is used for compatibility with compiled soy where the passed\n // className can be non-string objects.\n if (String(className).charAt(0) == '.') {\n throw new Error(\n 'className passed in goog.getCssName must not start with \".\".' +\n ' You passed: ' + className);\n }\n\n var getMapping = function(cssName) {\n return goog.cssNameMapping_[cssName] || cssName;\n };\n\n var renameByParts = function(cssName) {\n // Remap all the parts individually.\n var parts = cssName.split('-');\n var mapped = [];\n for (var i = 0; i < parts.length; i++) {\n mapped.push(getMapping(parts[i]));\n }\n return mapped.join('-');\n };\n\n var rename;\n if (goog.cssNameMapping_) {\n rename =\n goog.cssNameMappingStyle_ == 'BY_WHOLE' ? getMapping : renameByParts;\n } else {\n rename = function(a) {\n return a;\n };\n }\n\n var result =\n opt_modifier ? className + '-' + rename(opt_modifier) : rename(className);\n\n // The special CLOSURE_CSS_NAME_MAP_FN allows users to specify further\n // processing of the class name.\n if (goog.global.CLOSURE_CSS_NAME_MAP_FN) {\n return goog.global.CLOSURE_CSS_NAME_MAP_FN(result);\n }\n\n return result;\n};\n\n\n/**\n * Sets the map to check when returning a value from goog.getCssName(). Example:\n *
\n * goog.setCssNameMapping({\n *   \"goog\": \"a\",\n *   \"disabled\": \"b\",\n * });\n *\n * var x = goog.getCssName('goog');\n * // The following evaluates to: \"a a-b\".\n * goog.getCssName('goog') + ' ' + goog.getCssName(x, 'disabled')\n * 
\n * When declared as a map of string literals to string literals, the JSCompiler\n * will replace all calls to goog.getCssName() using the supplied map if the\n * --process_closure_primitives flag is set.\n *\n * @param {!Object} mapping A map of strings to strings where keys are possible\n * arguments to goog.getCssName() and values are the corresponding values\n * that should be returned.\n * @param {string=} opt_style The style of css name mapping. There are two valid\n * options: 'BY_PART', and 'BY_WHOLE'.\n * @see goog.getCssName for a description.\n */\ngoog.setCssNameMapping = function(mapping, opt_style) {\n goog.cssNameMapping_ = mapping;\n goog.cssNameMappingStyle_ = opt_style;\n};\n\n\n/**\n * To use CSS renaming in compiled mode, one of the input files should have a\n * call to goog.setCssNameMapping() with an object literal that the JSCompiler\n * can extract and use to replace all calls to goog.getCssName(). In uncompiled\n * mode, JavaScript code should be loaded before this base.js file that declares\n * a global variable, CLOSURE_CSS_NAME_MAPPING, which is used below. This is\n * to ensure that the mapping is loaded before any calls to goog.getCssName()\n * are made in uncompiled mode.\n *\n * A hook for overriding the CSS name mapping.\n * @type {!Object|undefined}\n */\ngoog.global.CLOSURE_CSS_NAME_MAPPING;\n\n\nif (!COMPILED && goog.global.CLOSURE_CSS_NAME_MAPPING) {\n // This does not call goog.setCssNameMapping() because the JSCompiler\n // requires that goog.setCssNameMapping() be called with an object literal.\n goog.cssNameMapping_ = goog.global.CLOSURE_CSS_NAME_MAPPING;\n}\n\n\n/**\n * Gets a localized message.\n *\n * This function is a compiler primitive. If you give the compiler a localized\n * message bundle, it will replace the string at compile-time with a localized\n * version, and expand goog.getMsg call to a concatenated string.\n *\n * Messages must be initialized in the form:\n * \n * var MSG_NAME = goog.getMsg('Hello {$placeholder}', {'placeholder': 'world'});\n * \n *\n * This function produces a string which should be treated as plain text. Use\n * {@link goog.html.SafeHtmlFormatter} in conjunction with goog.getMsg to\n * produce SafeHtml.\n *\n * @param {string} str Translatable string, places holders in the form {$foo}.\n * @param {Object=} opt_values Maps place holder name to value.\n * @param {{html: boolean}=} opt_options Options:\n * html: Escape '<' in str to '<'. Used by Closure Templates where the\n * generated code size and performance is critical which is why {@link\n * goog.html.SafeHtmlFormatter} is not used. The value must be literal true\n * or false.\n * @return {string} message with placeholders filled.\n */\ngoog.getMsg = function(str, opt_values, opt_options) {\n if (opt_options && opt_options.html) {\n // Note that '&' is not replaced because the translation can contain HTML\n // entities.\n str = str.replace(/var x = goog.getMsgWithFallback(MSG_A, MSG_B);\n * where MSG_A and MSG_B were initialized with goog.getMsg.\n *\n * @param {string} a The preferred message.\n * @param {string} b The fallback message.\n * @return {string} The best translated message.\n */\ngoog.getMsgWithFallback = function(a, b) {\n return a;\n};\n\n\n/**\n * Exposes an unobfuscated global namespace path for the given object.\n * Note that fields of the exported object *will* be obfuscated, unless they are\n * exported in turn via this function or goog.exportProperty.\n *\n * Also handy for making public items that are defined in anonymous closures.\n *\n * ex. goog.exportSymbol('public.path.Foo', Foo);\n *\n * ex. goog.exportSymbol('public.path.Foo.staticFunction', Foo.staticFunction);\n * public.path.Foo.staticFunction();\n *\n * ex. goog.exportSymbol('public.path.Foo.prototype.myMethod',\n * Foo.prototype.myMethod);\n * new public.path.Foo().myMethod();\n *\n * @param {string} publicPath Unobfuscated name to export.\n * @param {*} object Object the name should point to.\n * @param {Object=} opt_objectToExportTo The object to add the path to; default\n * is goog.global.\n */\ngoog.exportSymbol = function(publicPath, object, opt_objectToExportTo) {\n goog.exportPath_(publicPath, object, opt_objectToExportTo);\n};\n\n\n/**\n * Exports a property unobfuscated into the object's namespace.\n * ex. goog.exportProperty(Foo, 'staticFunction', Foo.staticFunction);\n * ex. goog.exportProperty(Foo.prototype, 'myMethod', Foo.prototype.myMethod);\n * @param {Object} object Object whose static property is being exported.\n * @param {string} publicName Unobfuscated name to export.\n * @param {*} symbol Object the name should point to.\n */\ngoog.exportProperty = function(object, publicName, symbol) {\n object[publicName] = symbol;\n};\n\n\n/**\n * Inherit the prototype methods from one constructor into another.\n *\n * Usage:\n *
\n * function ParentClass(a, b) { }\n * ParentClass.prototype.foo = function(a) { };\n *\n * function ChildClass(a, b, c) {\n *   ChildClass.base(this, 'constructor', a, b);\n * }\n * goog.inherits(ChildClass, ParentClass);\n *\n * var child = new ChildClass('a', 'b', 'see');\n * child.foo(); // This works.\n * 
\n *\n * @param {!Function} childCtor Child class.\n * @param {!Function} parentCtor Parent class.\n * @suppress {strictMissingProperties} superClass_ and base is not defined on\n * Function.\n */\ngoog.inherits = function(childCtor, parentCtor) {\n /** @constructor */\n function tempCtor() {}\n tempCtor.prototype = parentCtor.prototype;\n childCtor.superClass_ = parentCtor.prototype;\n childCtor.prototype = new tempCtor();\n /** @override */\n childCtor.prototype.constructor = childCtor;\n\n /**\n * Calls superclass constructor/method.\n *\n * This function is only available if you use goog.inherits to\n * express inheritance relationships between classes.\n *\n * NOTE: This is a replacement for goog.base and for superClass_\n * property defined in childCtor.\n *\n * @param {!Object} me Should always be \"this\".\n * @param {string} methodName The method name to call. Calling\n * superclass constructor can be done with the special string\n * 'constructor'.\n * @param {...*} var_args The arguments to pass to superclass\n * method/constructor.\n * @return {*} The return value of the superclass method/constructor.\n */\n childCtor.base = function(me, methodName, var_args) {\n // Copying using loop to avoid deop due to passing arguments object to\n // function. This is faster in many JS engines as of late 2014.\n var args = new Array(arguments.length - 2);\n for (var i = 2; i < arguments.length; i++) {\n args[i - 2] = arguments[i];\n }\n return parentCtor.prototype[methodName].apply(me, args);\n };\n};\n\n\n/**\n * Allow for aliasing within scope functions. This function exists for\n * uncompiled code - in compiled code the calls will be inlined and the aliases\n * applied. In uncompiled code the function is simply run since the aliases as\n * written are valid JavaScript.\n *\n *\n * @param {function()} fn Function to call. This function can contain aliases\n * to namespaces (e.g. \"var dom = goog.dom\") or classes\n * (e.g. \"var Timer = goog.Timer\").\n * @deprecated Use goog.module instead.\n */\ngoog.scope = function(fn) {\n if (goog.isInModuleLoader_()) {\n throw new Error('goog.scope is not supported within a module.');\n }\n fn.call(goog.global);\n};\n\n\n/*\n * To support uncompiled, strict mode bundles that use eval to divide source\n * like so:\n * eval('someSource;//# sourceUrl sourcefile.js');\n * We need to export the globally defined symbols \"goog\" and \"COMPILED\".\n * Exporting \"goog\" breaks the compiler optimizations, so we required that\n * be defined externally.\n * NOTE: We don't use goog.exportSymbol here because we don't want to trigger\n * extern generation when that compiler option is enabled.\n */\nif (!COMPILED) {\n goog.global['COMPILED'] = COMPILED;\n}\n\n\n//==============================================================================\n// goog.defineClass implementation\n//==============================================================================\n\n\n/**\n * Creates a restricted form of a Closure \"class\":\n * - from the compiler's perspective, the instance returned from the\n * constructor is sealed (no new properties may be added). This enables\n * better checks.\n * - the compiler will rewrite this definition to a form that is optimal\n * for type checking and optimization (initially this will be a more\n * traditional form).\n *\n * @param {Function} superClass The superclass, Object or null.\n * @param {goog.defineClass.ClassDescriptor} def\n * An object literal describing\n * the class. It may have the following properties:\n * \"constructor\": the constructor function\n * \"statics\": an object literal containing methods to add to the constructor\n * as \"static\" methods or a function that will receive the constructor\n * function as its only parameter to which static properties can\n * be added.\n * all other properties are added to the prototype.\n * @return {!Function} The class constructor.\n * @deprecated Use ES6 class syntax instead.\n */\ngoog.defineClass = function(superClass, def) {\n // TODO(johnlenz): consider making the superClass an optional parameter.\n var constructor = def.constructor;\n var statics = def.statics;\n // Wrap the constructor prior to setting up the prototype and static methods.\n if (!constructor || constructor == Object.prototype.constructor) {\n constructor = function() {\n throw new Error(\n 'cannot instantiate an interface (no constructor defined).');\n };\n }\n\n var cls = goog.defineClass.createSealingConstructor_(constructor, superClass);\n if (superClass) {\n goog.inherits(cls, superClass);\n }\n\n // Remove all the properties that should not be copied to the prototype.\n delete def.constructor;\n delete def.statics;\n\n goog.defineClass.applyProperties_(cls.prototype, def);\n if (statics != null) {\n if (statics instanceof Function) {\n statics(cls);\n } else {\n goog.defineClass.applyProperties_(cls, statics);\n }\n }\n\n return cls;\n};\n\n\n/**\n * @typedef {{\n * constructor: (!Function|undefined),\n * statics: (Object|undefined|function(Function):void)\n * }}\n */\ngoog.defineClass.ClassDescriptor;\n\n\n/**\n * @define {boolean} Whether the instances returned by goog.defineClass should\n * be sealed when possible.\n *\n * When sealing is disabled the constructor function will not be wrapped by\n * goog.defineClass, making it incompatible with ES6 class methods.\n */\ngoog.defineClass.SEAL_CLASS_INSTANCES =\n goog.define('goog.defineClass.SEAL_CLASS_INSTANCES', goog.DEBUG);\n\n\n/**\n * If goog.defineClass.SEAL_CLASS_INSTANCES is enabled and Object.seal is\n * defined, this function will wrap the constructor in a function that seals the\n * results of the provided constructor function.\n *\n * @param {!Function} ctr The constructor whose results maybe be sealed.\n * @param {Function} superClass The superclass constructor.\n * @return {!Function} The replacement constructor.\n * @private\n */\ngoog.defineClass.createSealingConstructor_ = function(ctr, superClass) {\n if (!goog.defineClass.SEAL_CLASS_INSTANCES) {\n // Do now wrap the constructor when sealing is disabled. Angular code\n // depends on this for injection to work properly.\n return ctr;\n }\n\n // Compute whether the constructor is sealable at definition time, rather\n // than when the instance is being constructed.\n var superclassSealable = !goog.defineClass.isUnsealable_(superClass);\n\n /**\n * @this {Object}\n * @return {?}\n */\n var wrappedCtr = function() {\n // Don't seal an instance of a subclass when it calls the constructor of\n // its super class as there is most likely still setup to do.\n var instance = ctr.apply(this, arguments) || this;\n instance[goog.UID_PROPERTY_] = instance[goog.UID_PROPERTY_];\n\n if (this.constructor === wrappedCtr && superclassSealable &&\n Object.seal instanceof Function) {\n Object.seal(instance);\n }\n return instance;\n };\n\n return wrappedCtr;\n};\n\n\n/**\n * @param {Function} ctr The constructor to test.\n * @return {boolean} Whether the constructor has been tagged as unsealable\n * using goog.tagUnsealableClass.\n * @private\n */\ngoog.defineClass.isUnsealable_ = function(ctr) {\n return ctr && ctr.prototype &&\n ctr.prototype[goog.UNSEALABLE_CONSTRUCTOR_PROPERTY_];\n};\n\n\n// TODO(johnlenz): share these values with the goog.object\n/**\n * The names of the fields that are defined on Object.prototype.\n * @type {!Array}\n * @private\n * @const\n */\ngoog.defineClass.OBJECT_PROTOTYPE_FIELDS_ = [\n 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',\n 'toLocaleString', 'toString', 'valueOf'\n];\n\n\n// TODO(johnlenz): share this function with the goog.object\n/**\n * @param {!Object} target The object to add properties to.\n * @param {!Object} source The object to copy properties from.\n * @private\n */\ngoog.defineClass.applyProperties_ = function(target, source) {\n // TODO(johnlenz): update this to support ES5 getters/setters\n\n var key;\n for (key in source) {\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n\n // For IE the for-in-loop does not contain any properties that are not\n // enumerable on the prototype object (for example isPrototypeOf from\n // Object.prototype) and it will also not include 'replace' on objects that\n // extend String and change 'replace' (not that it is common for anyone to\n // extend anything except Object).\n for (var i = 0; i < goog.defineClass.OBJECT_PROTOTYPE_FIELDS_.length; i++) {\n key = goog.defineClass.OBJECT_PROTOTYPE_FIELDS_[i];\n if (Object.prototype.hasOwnProperty.call(source, key)) {\n target[key] = source[key];\n }\n }\n};\n\n\n/**\n * Sealing classes breaks the older idiom of assigning properties on the\n * prototype rather than in the constructor. As such, goog.defineClass\n * must not seal subclasses of these old-style classes until they are fixed.\n * Until then, this marks a class as \"broken\", instructing defineClass\n * not to seal subclasses.\n * @param {!Function} ctr The legacy constructor to tag as unsealable.\n */\ngoog.tagUnsealableClass = function(ctr) {\n if (!COMPILED && goog.defineClass.SEAL_CLASS_INSTANCES) {\n ctr.prototype[goog.UNSEALABLE_CONSTRUCTOR_PROPERTY_] = true;\n }\n};\n\n\n/**\n * Name for unsealable tag property.\n * @const @private {string}\n */\ngoog.UNSEALABLE_CONSTRUCTOR_PROPERTY_ = 'goog_defineClass_legacy_unsealable';\n\n\n// There's a bug in the compiler where without collapse properties the\n// Closure namespace defines do not guard code correctly. To help reduce code\n// size also check for !COMPILED even though it redundant until this is fixed.\nif (!COMPILED && goog.DEPENDENCIES_ENABLED) {\n\n /**\n * Tries to detect whether is in the context of an HTML document.\n * @return {boolean} True if it looks like HTML document.\n * @private\n */\n goog.inHtmlDocument_ = function() {\n /** @type {!Document} */\n var doc = goog.global.document;\n return doc != null && 'write' in doc; // XULDocument misses write.\n };\n\n\n /**\n * We'd like to check for if the document readyState is 'loading'; however\n * there are bugs on IE 10 and below where the readyState being anything other\n * than 'complete' is not reliable.\n * @return {boolean}\n * @private\n */\n goog.isDocumentLoading_ = function() {\n // attachEvent is available on IE 6 thru 10 only, and thus can be used to\n // detect those browsers.\n /** @type {!HTMLDocument} */\n var doc = goog.global.document;\n return doc.attachEvent ? doc.readyState != 'complete' :\n doc.readyState == 'loading';\n };\n\n\n /**\n * Tries to detect the base path of base.js script that bootstraps Closure.\n * @private\n */\n goog.findBasePath_ = function() {\n if (goog.global.CLOSURE_BASE_PATH != undefined &&\n // Anti DOM-clobbering runtime check (b/37736576).\n typeof goog.global.CLOSURE_BASE_PATH === 'string') {\n goog.basePath = goog.global.CLOSURE_BASE_PATH;\n return;\n } else if (!goog.inHtmlDocument_()) {\n return;\n }\n /** @type {!Document} */\n var doc = goog.global.document;\n // If we have a currentScript available, use it exclusively.\n var currentScript = doc.currentScript;\n if (currentScript) {\n var scripts = [currentScript];\n } else {\n var scripts = doc.getElementsByTagName('SCRIPT');\n }\n // Search backwards since the current script is in almost all cases the one\n // that has base.js.\n for (var i = scripts.length - 1; i >= 0; --i) {\n var script = /** @type {!HTMLScriptElement} */ (scripts[i]);\n var src = script.src;\n var qmark = src.lastIndexOf('?');\n var l = qmark == -1 ? src.length : qmark;\n if (src.substr(l - 7, 7) == 'base.js') {\n goog.basePath = src.substr(0, l - 7);\n return;\n }\n }\n };\n\n goog.findBasePath_();\n\n /** @struct @constructor @final */\n goog.Transpiler = function() {\n /** @private {?Object} */\n this.requiresTranspilation_ = null;\n /** @private {string} */\n this.transpilationTarget_ = goog.TRANSPILE_TO_LANGUAGE;\n };\n /**\n * Returns a newly created map from language mode string to a boolean\n * indicating whether transpilation should be done for that mode as well as\n * the highest level language that this environment supports.\n *\n * Guaranteed invariant:\n * For any two modes, l1 and l2 where l2 is a newer mode than l1,\n * `map[l1] == true` implies that `map[l2] == true`.\n *\n * Note this method is extracted and used elsewhere, so it cannot rely on\n * anything external (it should easily be able to be transformed into a\n * standalone, top level function).\n *\n * @private\n * @return {{\n * target: string,\n * map: !Object\n * }}\n */\n goog.Transpiler.prototype.createRequiresTranspilation_ = function() {\n var transpilationTarget = 'es3';\n var /** !Object */ requiresTranspilation = {'es3': false};\n var transpilationRequiredForAllLaterModes = false;\n\n /**\n * Adds an entry to requiresTranspliation for the given language mode.\n *\n * IMPORTANT: Calls must be made in order from oldest to newest language\n * mode.\n * @param {string} modeName\n * @param {function(): boolean} isSupported Returns true if the JS engine\n * supports the given mode.\n */\n function addNewerLanguageTranspilationCheck(modeName, isSupported) {\n if (transpilationRequiredForAllLaterModes) {\n requiresTranspilation[modeName] = true;\n } else if (isSupported()) {\n transpilationTarget = modeName;\n requiresTranspilation[modeName] = false;\n } else {\n requiresTranspilation[modeName] = true;\n transpilationRequiredForAllLaterModes = true;\n }\n }\n\n /**\n * Does the given code evaluate without syntax errors and return a truthy\n * result?\n */\n function /** boolean */ evalCheck(/** string */ code) {\n try {\n return !!eval(code);\n } catch (ignored) {\n return false;\n }\n }\n\n var userAgent = goog.global.navigator && goog.global.navigator.userAgent ?\n goog.global.navigator.userAgent :\n '';\n\n // Identify ES3-only browsers by their incorrect treatment of commas.\n addNewerLanguageTranspilationCheck('es5', function() {\n return evalCheck('[1,].length==1');\n });\n addNewerLanguageTranspilationCheck('es6', function() {\n // Edge has a non-deterministic (i.e., not reproducible) bug with ES6:\n // https://github.com/Microsoft/ChakraCore/issues/1496.\n var re = /Edge\\/(\\d+)(\\.\\d)*/i;\n var edgeUserAgent = userAgent.match(re);\n if (edgeUserAgent) {\n // The Reflect.construct test below is flaky on Edge. It can sometimes\n // pass or fail on 40 15.15063, so just exit early for Edge and treat\n // it as ES5. Until we're on a more up to date version just always use\n // ES5. See https://github.com/Microsoft/ChakraCore/issues/3217.\n return false;\n }\n // Test es6: [FF50 (?), Edge 14 (?), Chrome 50]\n // (a) default params (specifically shadowing locals),\n // (b) destructuring, (c) block-scoped functions,\n // (d) for-of (const), (e) new.target/Reflect.construct\n var es6fullTest =\n 'class X{constructor(){if(new.target!=String)throw 1;this.x=42}}' +\n 'let q=Reflect.construct(X,[],String);if(q.x!=42||!(q instanceof ' +\n 'String))throw 1;for(const a of[2,3]){if(a==2)continue;function ' +\n 'f(z={a}){let a=0;return z.a}{function f(){return 0;}}return f()' +\n '==3}';\n\n return evalCheck('(()=>{\"use strict\";' + es6fullTest + '})()');\n });\n // ** and **= are the only new features in 'es7'\n addNewerLanguageTranspilationCheck('es7', function() {\n return evalCheck('2 ** 2 == 4');\n });\n // async functions are the only new features in 'es8'\n addNewerLanguageTranspilationCheck('es8', function() {\n return evalCheck('async () => 1, true');\n });\n addNewerLanguageTranspilationCheck('es9', function() {\n return evalCheck('({...rest} = {}), true');\n });\n addNewerLanguageTranspilationCheck('es_next', function() {\n return false; // assume it always need to transpile\n });\n return {target: transpilationTarget, map: requiresTranspilation};\n };\n\n\n /**\n * Determines whether the given language needs to be transpiled.\n * @param {string} lang\n * @param {string|undefined} module\n * @return {boolean}\n */\n goog.Transpiler.prototype.needsTranspile = function(lang, module) {\n if (goog.TRANSPILE == 'always') {\n return true;\n } else if (goog.TRANSPILE == 'never') {\n return false;\n } else if (!this.requiresTranspilation_) {\n var obj = this.createRequiresTranspilation_();\n this.requiresTranspilation_ = obj.map;\n this.transpilationTarget_ = this.transpilationTarget_ || obj.target;\n }\n if (lang in this.requiresTranspilation_) {\n if (this.requiresTranspilation_[lang]) {\n return true;\n } else if (\n goog.inHtmlDocument_() && module == 'es6' &&\n !('noModule' in goog.global.document.createElement('script'))) {\n return true;\n } else {\n return false;\n }\n } else {\n throw new Error('Unknown language mode: ' + lang);\n }\n };\n\n\n /**\n * Lazily retrieves the transpiler and applies it to the source.\n * @param {string} code JS code.\n * @param {string} path Path to the code.\n * @return {string} The transpiled code.\n */\n goog.Transpiler.prototype.transpile = function(code, path) {\n // TODO(johnplaisted): We should delete goog.transpile_ and just have this\n // function. But there's some compile error atm where goog.global is being\n // stripped incorrectly without this.\n return goog.transpile_(code, path, this.transpilationTarget_);\n };\n\n\n /** @private @final {!goog.Transpiler} */\n goog.transpiler_ = new goog.Transpiler();\n\n /**\n * Rewrites closing script tags in input to avoid ending an enclosing script\n * tag.\n *\n * @param {string} str\n * @return {string}\n * @private\n */\n goog.protectScriptTag_ = function(str) {\n return str.replace(/<\\/(SCRIPT)/ig, '\\\\x3c/$1');\n };\n\n\n /**\n * A debug loader is responsible for downloading and executing javascript\n * files in an unbundled, uncompiled environment.\n *\n * This can be custimized via the setDependencyFactory method, or by\n * CLOSURE_IMPORT_SCRIPT/CLOSURE_LOAD_FILE_SYNC.\n *\n * @struct @constructor @final @private\n */\n goog.DebugLoader_ = function() {\n /** @private @const {!Object} */\n this.dependencies_ = {};\n /** @private @const {!Object} */\n this.idToPath_ = {};\n /** @private @const {!Object} */\n this.written_ = {};\n /** @private @const {!Array} */\n this.loadingDeps_ = [];\n /** @private {!Array} */\n this.depsToLoad_ = [];\n /** @private {boolean} */\n this.paused_ = false;\n /** @private {!goog.DependencyFactory} */\n this.factory_ = new goog.DependencyFactory(goog.transpiler_);\n /** @private @const {!Object} */\n this.deferredCallbacks_ = {};\n /** @private @const {!Array} */\n this.deferredQueue_ = [];\n };\n\n /**\n * @param {!Array} namespaces\n * @param {function(): undefined} callback Function to call once all the\n * namespaces have loaded.\n */\n goog.DebugLoader_.prototype.bootstrap = function(namespaces, callback) {\n var cb = callback;\n function resolve() {\n if (cb) {\n goog.global.setTimeout(cb, 0);\n cb = null;\n }\n }\n\n if (!namespaces.length) {\n resolve();\n return;\n }\n\n var deps = [];\n for (var i = 0; i < namespaces.length; i++) {\n var path = this.getPathFromDeps_(namespaces[i]);\n if (!path) {\n throw new Error('Unregonized namespace: ' + namespaces[i]);\n }\n deps.push(this.dependencies_[path]);\n }\n\n var require = goog.require;\n var loaded = 0;\n for (var i = 0; i < namespaces.length; i++) {\n require(namespaces[i]);\n deps[i].onLoad(function() {\n if (++loaded == namespaces.length) {\n resolve();\n }\n });\n }\n };\n\n\n /**\n * Loads the Closure Dependency file.\n *\n * Exposed a public function so CLOSURE_NO_DEPS can be set to false, base\n * loaded, setDependencyFactory called, and then this called. i.e. allows\n * custom loading of the deps file.\n */\n goog.DebugLoader_.prototype.loadClosureDeps = function() {\n // Circumvent addDependency, which would try to transpile deps.js if\n // transpile is set to always.\n var relPath = 'deps.js';\n this.depsToLoad_.push(this.factory_.createDependency(\n goog.normalizePath_(goog.basePath + relPath), relPath, [], [], {},\n false));\n this.loadDeps_();\n };\n\n\n /**\n * Notifies the debug loader when a dependency has been requested.\n *\n * @param {string} absPathOrId Path of the dependency or goog id.\n * @param {boolean=} opt_force\n */\n goog.DebugLoader_.prototype.requested = function(absPathOrId, opt_force) {\n var path = this.getPathFromDeps_(absPathOrId);\n if (path &&\n (opt_force || this.areDepsLoaded_(this.dependencies_[path].requires))) {\n var callback = this.deferredCallbacks_[path];\n if (callback) {\n delete this.deferredCallbacks_[path];\n callback();\n }\n }\n };\n\n\n /**\n * Sets the dependency factory, which can be used to create custom\n * goog.Dependency implementations to control how dependencies are loaded.\n *\n * @param {!goog.DependencyFactory} factory\n */\n goog.DebugLoader_.prototype.setDependencyFactory = function(factory) {\n this.factory_ = factory;\n };\n\n\n /**\n * Travserses the dependency graph and queues the given dependency, and all of\n * its transitive dependencies, for loading and then starts loading if not\n * paused.\n *\n * @param {string} namespace\n * @private\n */\n goog.DebugLoader_.prototype.load_ = function(namespace) {\n if (!this.getPathFromDeps_(namespace)) {\n var errorMessage = 'goog.require could not find: ' + namespace;\n\n goog.logToConsole_(errorMessage);\n throw Error(errorMessage);\n } else {\n var loader = this;\n\n var deps = [];\n\n /** @param {string} namespace */\n var visit = function(namespace) {\n var path = loader.getPathFromDeps_(namespace);\n\n if (!path) {\n throw new Error('Bad dependency path or symbol: ' + namespace);\n }\n\n if (loader.written_[path]) {\n return;\n }\n\n loader.written_[path] = true;\n\n var dep = loader.dependencies_[path];\n for (var i = 0; i < dep.requires.length; i++) {\n if (!goog.isProvided_(dep.requires[i])) {\n visit(dep.requires[i]);\n }\n }\n\n deps.push(dep);\n };\n\n visit(namespace);\n\n var wasLoading = !!this.depsToLoad_.length;\n this.depsToLoad_ = this.depsToLoad_.concat(deps);\n\n if (!this.paused_ && !wasLoading) {\n this.loadDeps_();\n }\n }\n };\n\n\n /**\n * Loads any queued dependencies until they are all loaded or paused.\n *\n * @private\n */\n goog.DebugLoader_.prototype.loadDeps_ = function() {\n var loader = this;\n var paused = this.paused_;\n\n while (this.depsToLoad_.length && !paused) {\n (function() {\n var loadCallDone = false;\n var dep = loader.depsToLoad_.shift();\n\n var loaded = false;\n loader.loading_(dep);\n\n var controller = {\n pause: function() {\n if (loadCallDone) {\n throw new Error('Cannot call pause after the call to load.');\n } else {\n paused = true;\n }\n },\n resume: function() {\n if (loadCallDone) {\n loader.resume_();\n } else {\n // Some dep called pause and then resume in the same load call.\n // Just keep running this same loop.\n paused = false;\n }\n },\n loaded: function() {\n if (loaded) {\n throw new Error('Double call to loaded.');\n }\n\n loaded = true;\n loader.loaded_(dep);\n },\n pending: function() {\n // Defensive copy.\n var pending = [];\n for (var i = 0; i < loader.loadingDeps_.length; i++) {\n pending.push(loader.loadingDeps_[i]);\n }\n return pending;\n },\n /**\n * @param {goog.ModuleType} type\n */\n setModuleState: function(type) {\n goog.moduleLoaderState_ = {\n type: type,\n moduleName: '',\n declareLegacyNamespace: false\n };\n },\n /** @type {function(string, string, string=)} */\n registerEs6ModuleExports: function(\n path, exports, opt_closureNamespace) {\n if (opt_closureNamespace) {\n goog.loadedModules_[opt_closureNamespace] = {\n exports: exports,\n type: goog.ModuleType.ES6,\n moduleId: opt_closureNamespace || ''\n };\n }\n },\n /** @type {function(string, ?)} */\n registerGoogModuleExports: function(moduleId, exports) {\n goog.loadedModules_[moduleId] = {\n exports: exports,\n type: goog.ModuleType.GOOG,\n moduleId: moduleId\n };\n },\n clearModuleState: function() {\n goog.moduleLoaderState_ = null;\n },\n defer: function(callback) {\n if (loadCallDone) {\n throw new Error(\n 'Cannot register with defer after the call to load.');\n }\n loader.defer_(dep, callback);\n },\n areDepsLoaded: function() {\n return loader.areDepsLoaded_(dep.requires);\n }\n };\n\n try {\n dep.load(controller);\n } finally {\n loadCallDone = true;\n }\n })();\n }\n\n if (paused) {\n this.pause_();\n }\n };\n\n\n /** @private */\n goog.DebugLoader_.prototype.pause_ = function() {\n this.paused_ = true;\n };\n\n\n /** @private */\n goog.DebugLoader_.prototype.resume_ = function() {\n if (this.paused_) {\n this.paused_ = false;\n this.loadDeps_();\n }\n };\n\n\n /**\n * Marks the given dependency as loading (load has been called but it has not\n * yet marked itself as finished). Useful for dependencies that want to know\n * what else is loading. Example: goog.modules cannot eval if there are\n * loading dependencies.\n *\n * @param {!goog.Dependency} dep\n * @private\n */\n goog.DebugLoader_.prototype.loading_ = function(dep) {\n this.loadingDeps_.push(dep);\n };\n\n\n /**\n * Marks the given dependency as having finished loading and being available\n * for require.\n *\n * @param {!goog.Dependency} dep\n * @private\n */\n goog.DebugLoader_.prototype.loaded_ = function(dep) {\n for (var i = 0; i < this.loadingDeps_.length; i++) {\n if (this.loadingDeps_[i] == dep) {\n this.loadingDeps_.splice(i, 1);\n break;\n }\n }\n\n for (var i = 0; i < this.deferredQueue_.length; i++) {\n if (this.deferredQueue_[i] == dep.path) {\n this.deferredQueue_.splice(i, 1);\n break;\n }\n }\n\n if (this.loadingDeps_.length == this.deferredQueue_.length &&\n !this.depsToLoad_.length) {\n // Something has asked to load these, but they may not be directly\n // required again later, so load them now that we know we're done loading\n // everything else. e.g. a goog module entry point.\n while (this.deferredQueue_.length) {\n this.requested(this.deferredQueue_.shift(), true);\n }\n }\n\n dep.loaded();\n };\n\n\n /**\n * @param {!Array} pathsOrIds\n * @return {boolean}\n * @private\n */\n goog.DebugLoader_.prototype.areDepsLoaded_ = function(pathsOrIds) {\n for (var i = 0; i < pathsOrIds.length; i++) {\n var path = this.getPathFromDeps_(pathsOrIds[i]);\n if (!path ||\n (!(path in this.deferredCallbacks_) &&\n !goog.isProvided_(pathsOrIds[i]))) {\n return false;\n }\n }\n\n return true;\n };\n\n\n /**\n * @param {string} absPathOrId\n * @return {?string}\n * @private\n */\n goog.DebugLoader_.prototype.getPathFromDeps_ = function(absPathOrId) {\n if (absPathOrId in this.idToPath_) {\n return this.idToPath_[absPathOrId];\n } else if (absPathOrId in this.dependencies_) {\n return absPathOrId;\n } else {\n return null;\n }\n };\n\n\n /**\n * @param {!goog.Dependency} dependency\n * @param {!Function} callback\n * @private\n */\n goog.DebugLoader_.prototype.defer_ = function(dependency, callback) {\n this.deferredCallbacks_[dependency.path] = callback;\n this.deferredQueue_.push(dependency.path);\n };\n\n\n /**\n * Interface for goog.Dependency implementations to have some control over\n * loading of dependencies.\n *\n * @record\n */\n goog.LoadController = function() {};\n\n\n /**\n * Tells the controller to halt loading of more dependencies.\n */\n goog.LoadController.prototype.pause = function() {};\n\n\n /**\n * Tells the controller to resume loading of more dependencies if paused.\n */\n goog.LoadController.prototype.resume = function() {};\n\n\n /**\n * Tells the controller that this dependency has finished loading.\n *\n * This causes this to be removed from pending() and any load callbacks to\n * fire.\n */\n goog.LoadController.prototype.loaded = function() {};\n\n\n /**\n * List of dependencies on which load has been called but which have not\n * called loaded on their controller. This includes the current dependency.\n *\n * @return {!Array}\n */\n goog.LoadController.prototype.pending = function() {};\n\n\n /**\n * Registers an object as an ES6 module's exports so that goog.modules may\n * require it by path.\n *\n * @param {string} path Full path of the module.\n * @param {?} exports\n * @param {string=} opt_closureNamespace Closure namespace to associate with\n * this module.\n */\n goog.LoadController.prototype.registerEs6ModuleExports = function(\n path, exports, opt_closureNamespace) {};\n\n\n /**\n * Sets the current module state.\n *\n * @param {goog.ModuleType} type Type of module.\n */\n goog.LoadController.prototype.setModuleState = function(type) {};\n\n\n /**\n * Clears the current module state.\n */\n goog.LoadController.prototype.clearModuleState = function() {};\n\n\n /**\n * Registers a callback to call once the dependency is actually requested\n * via goog.require + all of the immediate dependencies have been loaded or\n * all other files have been loaded. Allows for lazy loading until\n * require'd without pausing dependency loading, which is needed on old IE.\n *\n * @param {!Function} callback\n */\n goog.LoadController.prototype.defer = function(callback) {};\n\n\n /**\n * @return {boolean}\n */\n goog.LoadController.prototype.areDepsLoaded = function() {};\n\n\n /**\n * Basic super class for all dependencies Closure Library can load.\n *\n * This default implementation is designed to load untranspiled, non-module\n * scripts in a web broswer.\n *\n * For transpiled non-goog.module files {@see goog.TranspiledDependency}.\n * For goog.modules see {@see goog.GoogModuleDependency}.\n * For untranspiled ES6 modules {@see goog.Es6ModuleDependency}.\n *\n * @param {string} path Absolute path of this script.\n * @param {string} relativePath Path of this script relative to goog.basePath.\n * @param {!Array} provides goog.provided or goog.module symbols\n * in this file.\n * @param {!Array} requires goog symbols or relative paths to Closure\n * this depends on.\n * @param {!Object} loadFlags\n * @struct @constructor\n */\n goog.Dependency = function(\n path, relativePath, provides, requires, loadFlags) {\n /** @const */\n this.path = path;\n /** @const */\n this.relativePath = relativePath;\n /** @const */\n this.provides = provides;\n /** @const */\n this.requires = requires;\n /** @const */\n this.loadFlags = loadFlags;\n /** @private {boolean} */\n this.loaded_ = false;\n /** @private {!Array} */\n this.loadCallbacks_ = [];\n };\n\n\n /**\n * @return {string} The pathname part of this dependency's path if it is a\n * URI.\n */\n goog.Dependency.prototype.getPathName = function() {\n var pathName = this.path;\n var protocolIndex = pathName.indexOf('://');\n if (protocolIndex >= 0) {\n pathName = pathName.substring(protocolIndex + 3);\n var slashIndex = pathName.indexOf('/');\n if (slashIndex >= 0) {\n pathName = pathName.substring(slashIndex + 1);\n }\n }\n return pathName;\n };\n\n\n /**\n * @param {function()} callback Callback to fire as soon as this has loaded.\n * @final\n */\n goog.Dependency.prototype.onLoad = function(callback) {\n if (this.loaded_) {\n callback();\n } else {\n this.loadCallbacks_.push(callback);\n }\n };\n\n\n /**\n * Marks this dependency as loaded and fires any callbacks registered with\n * onLoad.\n * @final\n */\n goog.Dependency.prototype.loaded = function() {\n this.loaded_ = true;\n var callbacks = this.loadCallbacks_;\n this.loadCallbacks_ = [];\n for (var i = 0; i < callbacks.length; i++) {\n callbacks[i]();\n }\n };\n\n\n /**\n * Whether or not document.written / appended script tags should be deferred.\n *\n * @private {boolean}\n */\n goog.Dependency.defer_ = false;\n\n\n /**\n * Map of script ready / state change callbacks. Old IE cannot handle putting\n * these properties on goog.global.\n *\n * @private @const {!Object}\n */\n goog.Dependency.callbackMap_ = {};\n\n\n /**\n * @param {function(...?):?} callback\n * @return {string}\n * @private\n */\n goog.Dependency.registerCallback_ = function(callback) {\n var key = Math.random().toString(32);\n goog.Dependency.callbackMap_[key] = callback;\n return key;\n };\n\n\n /**\n * @param {string} key\n * @private\n */\n goog.Dependency.unregisterCallback_ = function(key) {\n delete goog.Dependency.callbackMap_[key];\n };\n\n\n /**\n * @param {string} key\n * @param {...?} var_args\n * @private\n * @suppress {unusedPrivateMembers}\n */\n goog.Dependency.callback_ = function(key, var_args) {\n if (key in goog.Dependency.callbackMap_) {\n var callback = goog.Dependency.callbackMap_[key];\n var args = [];\n for (var i = 1; i < arguments.length; i++) {\n args.push(arguments[i]);\n }\n callback.apply(undefined, args);\n } else {\n var errorMessage = 'Callback key ' + key +\n ' does not exist (was base.js loaded more than once?).';\n throw Error(errorMessage);\n }\n };\n\n\n /**\n * Starts loading this dependency. This dependency can pause loading if it\n * needs to and resume it later via the controller interface.\n *\n * When this is loaded it should call controller.loaded(). Note that this will\n * end up calling the loaded method of this dependency; there is no need to\n * call it explicitly.\n *\n * @param {!goog.LoadController} controller\n */\n goog.Dependency.prototype.load = function(controller) {\n if (goog.global.CLOSURE_IMPORT_SCRIPT) {\n if (goog.global.CLOSURE_IMPORT_SCRIPT(this.path)) {\n controller.loaded();\n } else {\n controller.pause();\n }\n return;\n }\n\n if (!goog.inHtmlDocument_()) {\n goog.logToConsole_(\n 'Cannot use default debug loader outside of HTML documents.');\n if (this.relativePath == 'deps.js') {\n // Some old code is relying on base.js auto loading deps.js failing with\n // no error before later setting CLOSURE_IMPORT_SCRIPT.\n // CLOSURE_IMPORT_SCRIPT should be set *before* base.js is loaded, or\n // CLOSURE_NO_DEPS set to true.\n goog.logToConsole_(\n 'Consider setting CLOSURE_IMPORT_SCRIPT before loading base.js, ' +\n 'or setting CLOSURE_NO_DEPS to true.');\n controller.loaded();\n } else {\n controller.pause();\n }\n return;\n }\n\n /** @type {!HTMLDocument} */\n var doc = goog.global.document;\n\n // If the user tries to require a new symbol after document load,\n // something has gone terribly wrong. Doing a document.write would\n // wipe out the page. This does not apply to the CSP-compliant method\n // of writing script tags.\n if (doc.readyState == 'complete' &&\n !goog.ENABLE_CHROME_APP_SAFE_SCRIPT_LOADING) {\n // Certain test frameworks load base.js multiple times, which tries\n // to write deps.js each time. If that happens, just fail silently.\n // These frameworks wipe the page between each load of base.js, so this\n // is OK.\n var isDeps = /\\bdeps.js$/.test(this.path);\n if (isDeps) {\n controller.loaded();\n return;\n } else {\n throw Error('Cannot write \"' + this.path + '\" after document load');\n }\n }\n\n if (!goog.ENABLE_CHROME_APP_SAFE_SCRIPT_LOADING &&\n goog.isDocumentLoading_()) {\n var key = goog.Dependency.registerCallback_(function(script) {\n if (!goog.DebugLoader_.IS_OLD_IE_ || script.readyState == 'complete') {\n goog.Dependency.unregisterCallback_(key);\n controller.loaded();\n }\n });\n var nonceAttr = !goog.DebugLoader_.IS_OLD_IE_ && goog.getScriptNonce() ?\n ' nonce=\"' + goog.getScriptNonce() + '\"' :\n '';\n var event =\n goog.DebugLoader_.IS_OLD_IE_ ? 'onreadystatechange' : 'onload';\n var defer = goog.Dependency.defer_ ? 'defer' : '';\n var script = '